GregorLoading...
Uptie: IVLevel: 65
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Gregor

Starts encounters with 100
District 12 Fuel. At 50-, it converts into
Overheated Fuel. His attack skills consume either type (15 for S1, 20 for S2, 25 for S3) to inflict
Burn and increase damage. Using
Overheated Fuel further increases the damage bonus.
His defense skill refuels him to 100 but resets it to
District 12 Fuel.
His passive increases his damage based on the total amount of
District 12 Fuel and
Overheated Fuel spent, and it's further increased vs Bloodfiends, Bloodbags, or targets with 30+
Burn Potency+Count.
If he's not out of fuel, his passive also inflicts
Burn on other enemies whenever he staggers or kills enemies with
Burn.



Burn on target (max 2)
Burn
District 12 Fuel and inflict +2
Burn Count


Burn on target (max 2)
Coins that consumed
District 12 Fuel deal +15% damage
- When in
Overheated Fuel state, deal +30% damage instead
Burn
District 12 Fuel and inflict 2
Burn against 2 enemies that have the least
Burn Potency
Burn Count
District 12 Fuel and inflict +1
Burn Count against 2 enemies that have the least
Burn Count


Burn Count on target (max 2)
[On Use] Base Power +1 for every 6
Burn on target (max 3)
[On Use] Consume up to 25
District 12 Fuel and deal +2% damage for every
District 12 Fuel consumed (max 50%)
- When in
Overheated Fuel state, deal +4% damage for every
District 12 Fuel consumed (max 100%)
[Attack End] If target is defeated, or if this Skill consumed
District 12 Fuel, gain 2
Blunt DMG Up next turn
District 12 Fuel, inflict 2
Burn and +1
Burn Count
District 12 Fuel, inflict 2
Burn and +1
Burn Count
District 12 Fuel consumed by this Skill (max 50%)
- When in
Overheated Fuel state, deal +4% damage for every
District 12 Fuel consumed instead (max 100%)


District 12 Fuel
Burn
District 12 Fuel
- At over 50 Stack, become
District 12 Fuel
- At 50 or less Stack, any
District 12 Fuel becomes
Overheated Fuel
District 12 Fuel and
Overheated Fuel this unit consumed in this Encounter (max 40%)
- If the main target is a
Burn +
Burn Count), deal +0.3% damage instead (max 60%)
At 1+
District 12 Fuel or
Overheated Fuel, if this unit Staggers or defeats enemies that have
Burn, inflict +2
Burn Count against 2 random enemies that do not have
Burn or has the least
Burn Count (once per turn)
- For Focused Encounters, on Parts
Burn on the target (max 20%)
Panic














