GregorLoading...
Uptie: IVLevel: 65
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Gregor

When his passive is active he gains 1
Unjust Enrichment on Heads hit against targets with
Bleed, stacking up to 4. All stacks are consumed on his S3 to deal bonus damage with his 2nd coin.
He starts encounters with 7
Ammo and spends 1 with every use of his S3. In most cases he won't run out, but if he does, his S3 will stop consuming
Unjust Enrichment unless it crits and the bonus damage is drastically reduced.
Gains
Plus Coin Boost on kill with the second coin of his S3.



Poise
If target has 7+
Bleed, Coin Power +1
Poise Count
Bleed
Bleed


Bleed on target (Max 2)
[On Use] Gain +3
Poise Count
Poise
Bleed
Bleed
Bleed


Poise for every 3
Bleed on target (Max 10)
Gain Coin Power +1 for every 7
Poise on self (Max +3)
Bleed Count
Ammo
Plus Coin Boost next turn


Poise (Max 5 per turn)
Ammo
- On Heads Hit against targets that have
Bleed, gain
Unjust Enrichment. (Max 4)
If a Coin that uses
Ammo Hits, consume all
Unjust Enrichment and deal additional (25 x
Unjust Enrichment consumed)% of damage as bonus damage.
- If this unit Critical Hits when out of
Ammo, consume all
Unjust Enrichment and deal additional (5 x
Unjust Enrichment consumed)% of damage dealt as bonus damage.
Poise defeats an enemy, gain 1 Pierce DMG Up next turn. (Once per turn)
Panic














