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GregorTwinhook Pirates First Mate
Uptie: Level:
Stats
Resists
Keywords
Release Date2023-11-16
Season3 - Bon Voyage
Tags/Factions
Syndicate
Twinhook Pirates
Community Rating
Tips/Summary
Popular Builds
Usage Tips
•
When his passive is active he gains 1
Unjust Enrichment on Heads hit against targets with
Bleed, stacking up to 4. All stacks are consumed on his S3 to deal bonus damage with his 2nd coin.
•
He starts encounters with 7
Ammo and spends 1 with every use of his S3. In most cases he won't run out, but if he does, his S3 will stop consuming
Unjust Enrichment unless it crits and the bonus damage is drastically reduced.
Other Details
•
Gains
Plus Coin Boost on kill with the second coin of his S3.
Skills



Negotiation Start
x3
Skill 1
[On Use] Gain 3
Poise
If target has 7+
Bleed, Coin Power +1
Poise
If target has 7+
Bleed, Coin Power +1 I
[On Hit] Gain +1
Poise Count
Poise Count[On Crit] Inflict 2
Bleed
Bleed II
[On Crit] Inflict 2
Bleed
Bleed


Unilateral Business
x2
Skill 2
Coin Power +1 for every 7
Bleed on target (Max 2)
[On Use] Gain +3
Poise Count
Bleed on target (Max 2)
[On Use] Gain +3
Poise Count I
[On Hit] Gain 4
Poise
Poise[On Crit] Inflict 2
Bleed
Bleed II
[On Hit] Inflict 3
Bleed
Bleed[On Crit] Inflict 2
Bleed
Bleed+50% Damage on Critical Hit



Foregone Conclusion
x1
Skill 3
[On Use] Gain 1
Poise for every 3
Bleed on target (Max 10)
Gain Coin Power +1 for every 7
Poise on self (Max +3)
Poise for every 3
Bleed on target (Max 10)
Gain Coin Power +1 for every 7
Poise on self (Max +3) I
[On Crit] Inflict +2
Bleed Count
Bleed Count II
Spend 1
Ammo
Ammo+100% Damage on Critical Hit
[On Kill] Gain 1
Plus Coin Boost next turn
Plus Coin Boost next turn


Take a Breather
Defense
[On Evade] Gain 1
Poise (Max 5 per turn)
Poise (Max 5 per turn)Combat Passives
Bullets are Pricey
- Always Active : Begin encounters with 7
Ammo
- On Heads Hit against targets that have
Bleed, gain
Unjust Enrichment. (Max 4)
If a Coin that uses
Ammo Hits, consume all
Unjust Enrichment and deal additional (25 x
Unjust Enrichment consumed)% of damage as bonus damage.
- If this unit Critical Hits when out of
Ammo, consume all
Unjust Enrichment and deal additional (5 x
Unjust Enrichment consumed)% of damage dealt as bonus damage.
Ammo
- On Heads Hit against targets that have
Bleed, gain
Unjust Enrichment. (Max 4)
If a Coin that uses
Ammo Hits, consume all
Unjust Enrichment and deal additional (25 x
Unjust Enrichment consumed)% of damage as bonus damage.
- If this unit Critical Hits when out of
Ammo, consume all
Unjust Enrichment and deal additional (5 x
Unjust Enrichment consumed)% of damage dealt as bonus damage.Support Passives
New Breathing Hole
If 1 ally that has the most
Poise defeats an enemy, gain 1 Pierce DMG Up next turn. (Once per turn)
Poise defeats an enemy, gain 1 Pierce DMG Up next turn. (Once per turn)