Loading user status...
Hi! An end-of-season popularity poll is currently ongoing on the site. If you'd like to leave a response or see the current results you can find it here.

"Window BGM and Jukebox" option has been added to the Game Update section in the poll. You can update your responses if you want to change your votes.
The Priest of La Manchaland
000Gregor

GregorThe Priest of La Manchaland

Uptie: Level:
Stats
hp
313 (250)
speed
4 - 6
defense level
65 (+5)
Resists
Slash
x1
Pierce
x2
Blunt
x0.5
Keywords
BleedRupture
Release Date2024-10-31
Season5 - Oblivion
Tags/Factions
Bloodfiend
La Manchaland
Third Kindred
Community Rating
Tips/Summary
Popular Builds
Usage Tips

He starts encounters with 0 Ailing HeartAiling Heart. It passively increases by 1 every turn and increases by 3 when his defense is used. The buff gives him increasing defensive and healing bonuses as it goes up. His passive heals SP to an ally every turn it's active, but the amount decreases as this buff goes up.

All his skills give him 3 Bloodied HandBloodied Hand, with his S2 giving an additional 3 at less than 5 Ailing HeartAiling Heart or up to 10 by consuming BloodfeastBloodfeast at 5+ Ailing HeartAiling Heart. His S3 will consume any stacks he has above 10, healing him per stack consumed. At 10 consumed, it gains Coin Power and at 20 consumed, it gains a Coin Reuse. The S3 also heals him based on the damage dealt regardless of consuming Bloodied HandBloodied Hand and deals bonus damage based on missing HP.

Other Details

At 10+ Bloodied HandBloodied Hand, he gets Offense Level UpOffense Level Up every turn, and at 20+, he gets an additional Offense Level UpOffense Level Up and a free 1 RuptureRupture and BleedBleed application on hit.

His passive lets him ignore death once.

His defense gives him more BleedBleed and triggers it thrice to generate BloodfeastBloodfeast.

▴ Click to Collapse ▴
Skills
gluttony-1
1121001
gluttony-1-bg
blunt3 +4coincoin
Sacrifice for the Family
x3
Skill 1
offense level61 (+1)Clash: 3-16Damage: 6-26.57Atk Weight:
[On Use] Gain +3 AggroAggro to this Skill Slot next turn [On Use] Coin Power +1 for every 6 BleedBleed on target (max 2) [On Use] Gain 10 BleedBleed - At 50%+ HP, gain 15 additional BleedBleed
Coin Outline
I
[On Hit] Inflict 2 BleedBleed
Coin Outline
II
[On Hit] Inflict 1 RuptureRupture
[On Hit] Gain 3 Bloodied HandBloodied Hand
pride-2
1121002
pride-2-bg
blunt4 +6coincoin
Suffocating Guilt
x2
Skill 2
offense level61 (+1)Clash: 4-21Damage: 8-35.43Atk Weight:
[On Use] Gain +3 AggroAggro to this Skill Slot next turn [On Use] Coin Power +1 for every 6 BleedBleed on target (max 2) [On Use] Gain 10 BleedBleed [On Use] At 5+ Ailing HeartAiling Heart, consume up to 60 BloodfeastBloodfeast; then, gain 1 Bloodied HandBloodied Hand for every 6 BloodfeastBloodfeast consumed - At less than 5 Ailing HeartAiling Heart, gain 10 BleedBleed and 3 Bloodied HandBloodied Hand
Coin Outline
I
[On Hit] Inflict +2 BleedBleed Count
Coin Outline
II
[On Hit] Inflict 1 RuptureRupture
[On Hit] Gain 3 Bloodied HandBloodied Hand
lust-3
1121003
lust-3-bg
blunt5 +4coincoincoin
The Unforgivable Sin
x1
Skill 3
offense level63 (+3)Clash: 6-25Damage: 28.5-107.28Atk Weight:
On Hit with this Skill: heal 50% of the HP damage dealt (max 100 per Skill) [On Use] Deal +1.5% damage for every 1% missing HP on self (max 90%) [On Use] If target has 6+ BleedBleed, Coin Power +1 [On Use] Consume every excess Stack of Bloodied HandBloodied Hand past 10 Stack to gain the following effects: - Heal (Stacks consumed x 3) HP on self - If this unit consumed 10+ Stack, Coin Power +1 - If this unit consumed 20 Stack, Reuse the final Coin [On Use] Gain 10 BleedBleed [Attack End] Heal 10% HP on self
Coin Outline
I
[On Hit] Gain 3 Bloodied HandBloodied Hand
Coin Outline
II
[On Hit] Inflict +2 BleedBleed Count
[On Hit] Inflict +2 RuptureRupture Count
Coin Outline
III
[On Hit] Inflict 2 BleedBleed
[On Hit] Inflict 2 RuptureRupture
lust-1
1121004_4
lust-1-bg
guard15 +5coin
Faded Patience
Defense
defense level65 (+5)Clash: 15-20Damage: 0-0Atk Weight:
[Combat Start] At 40%+ HP, gain 5 BleedBleed and activate BleedBleed up to 3 times on self (once per turn; lose BleedBleed Count equal to the number of times it was activated) [Combat Start] At less than 40% HP, consume up to 20 BloodfeastBloodfeast and heal the same value as HP (once per turn) [Combat Start] Gain 3 Ailing HeartAiling Heart (once per turn)
Combat Passives
Bloodfeast
If this unit is on field, or is one of the units that can appear on this Stage, increase BloodfeastBloodfeast value by the amount of BleedBleed damage collectively received by every unit. When this unit enters the field, the sleeping blood drenching the battlefield will rise above the surface.
Self-destructive Dedication
lust x5
OWNED
Turn End: heal (10 - Ailing HeartAiling Heart) SP for the ally with the least SP (excluding: self or allies that are Panicked or Corroded) In this Encounter, when this unit takes damage that brings their HP down to 0, nullify that damage; then, this unit's HP cannot drop below 1 for the turn. (once per Encounter)
Support Passives
Don Quixote Hardblood Arts 6: Whip
lust x3
RES
1 ally with the lowest HP percentage heals 3 HP On Hit (3 times per turn) - If the target hit by the said ally had BleedBleed, heal 3 additional HP