Hi! I'm conducting a short survey to help me plan the future of the site. If you'd like to share your thoughts, you can find it here. (Google Forms, no login)
I've still been receiving responses recently, so I will keep the survey up to a few more days, but I may stop responses any time soon.
If you're curious about the partial results, I have them up here. I also answer some common concerns I noticed.
I've still been receiving responses recently, so I will keep the survey up to a few more days, but I may stop responses any time soon.
If you're curious about the partial results, I have them up here. I also answer some common concerns I noticed.
About this Site
Limbus Company Tools is an unofficial fan-made project created for the Limbus Company community.
It provides tools, reference databases, and community features to support gameplay planning and experimentation.
This site is independently maintained by a single developer, with feedback and support from the community as it continues to grow.
Site Links
Official Limbus Company Links
FAQ
What is this site for?
This site brings together community content, tools, and reference material for the game Limbus Company.Can I contribute?
Yes! You can sign up to create and post your own content and help the site grow over time.Can I use the site without an account?
Yes. All tools and most features are available without an account, but posting requires signing in. Any posts created without an account are only saved locally on your device.How often does the site update?
New content from the game is usually added within 24 hours of release, depending on my personal availability.New features and other updates are added whenever they are ready and have no fixed schedule.
Do you work with creators?
Yes. The site is open to collaboration with creators.Send me a message on Discord or use the Contact page.
You can also check out the Supporters page.
How can I support the site?
Sharing the site and contributing content is the best way to help.More ways to support the site may be added in the future once it grows further.