Clash Arena is a multiplayer game where players draft teams to compete in clashing scenarios with each other. Once teams are drafted, players are presented with multiple rounds of randomized scenarios where they choose a skill to clash with the enemy. The player(s) with the highest clash values win the round and gain a point. Once a skill has been used, it is removed from your available pool of skills, so choose carefully when you decide to use them!
Clash Arena uses a simplified simulation of Limbus Company clashing. Some skills and conditionals have been simplified or modified to better fit the mechanics and limitations of the game. Certain mechanics like resonance or deploying specific identities have been omitted entirely. You can submit any issues or suggestions on the Feedback page or in our Discord.
Please note that games may occasionally be interrupted by server restarts for updates or maintenance. I try to minimize these interruptions, but unfortunately they can't be avoided entirely.
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Code used to join a hosted room. Ignored when hosting a new room.
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Host RoomHost a room. Hosts choose the settings and decide when the game advances.Join RoomJoin a room hosted by someone else.