Loading user status...
Hi! An end-of-season popularity poll is currently ongoing on the site. If you'd like to leave a response or see the current results you can find it here.

"Window BGM and Jukebox" option has been added to the Game Update section in the poll. You can update your responses if you want to change your votes.
Edgar Family Heir
000Gregor

GregorEdgar Family Heir

Uptie: Level:
Stats
hp
203 (41,81,142)
speed
3 - 8
defense level
56 (-4)
Resists
Slash
x1
Pierce
x2
Blunt
x0.5
Keywords
Sinking
Release Date2024-04-04
Season4 - Clear All Cathy
Tags/Factions
Edgar Family
Community Rating
Tips/Summary
Popular Builds
Usage Tips

His S3's final coin consumes 10 SinkingSinking Potency on his target to give him Plus Coin BoostPlus Coin Boost and 3 Damage UpDamage Up, with a 50% chance to gain the buffs without consuming SinkingSinking.

Other Details

His passive gives him 1 stack each of Damage UpDamage Up and FragileFragile for every 5 total SP that he gained or lost on the last turn.

His passive also increases his damage against targets based on their SinkingSinking Potency.

▴ Click to Collapse ▴
Skills
envy-1
1120901
envy-1-bg
slash5 +6coin
Sabre Slash
x3
Skill 1
offense level65 (+5)Clash: 8-16Damage: 5-24.7Atk Weight:
[On Use] Coin Power +1 for every 3 SinkingSinking on target (max 2) [On Use] Clash Power +1 for every 3 SinkingSinking Count on target (max 2)
Coin Outline
I
[On Hit] Inflict 3 SinkingSinking
gloom-2
1120902
gloom-2-bg
slash4 +6coincoin
Remise
x2
Skill 2
offense level65 (+5)Clash: 7-21Damage: 8-55.1Atk Weight:
[On Use] If target has 6+ SinkingSinking, Coin Power +1 [On Use] Clash Power +1 for every 3 SinkingSinking Count on target (max 2) [Clash Win] Inflict +2 SinkingSinking Count
Coin Outline
I
[On Hit] If target has 5+ SinkingSinking, gain 1 HasteHaste next turn
Coin Outline
II
[On Hit] Inflict +3 SinkingSinking Count
lust-3
1120903
lust-3-bg
slash4 +3coincoincoincoin
Nightmare Hunt
x1
Skill 3
offense level65 (+5)Clash: 8-20Damage: 16-87.4Atk Weight:
[On Use] Clash Power +1 for every 3 SinkingSinking Count on target (max 3) [Attack End] If target is Staggered, inflict +3 SinkingSinking Count [Attack End] If target is defeated, inflict +3 SinkingSinking Count on 2 random enemies
Coin Outline
I
[On Hit] Inflict 1 SinkingSinking
Coin Outline
II
[On Hit] Inflict 1 SinkingSinking
Coin Outline
III
[On Hit] Inflict 1 SinkingSinking
Coin Outline
IV
[On Hit] Absorb 10 SinkingSinking from the target and gain 1 Plus Coin BoostPlus Coin Boost and 3 Damage UpDamage Up next turn. 50% chance to gain the above effects without absorbing SinkingSinking
gloom-1
1120904_4
gloom-1-bg
evade4 +10coin
Do You Wish to Weep?
Defense
defense level56 (-4)Clash: 4-17Damage: 0-0Atk Weight:
[On Use] Coin Power +1 for every 3 SinkingSinking on target (max 3)
Combat Passives
Endless Nightmares
gloom x3
RES
- Combat Start: Gain 1 Damage UpDamage Up and 1 FragileFragile for every 5 SP difference between Combat Start and the last Turn Start (max 5) - Deal +2% damage for every SinkingSinking Potency on target (max 40%)
Support Passives
Suffering
gloom x3
OWNED
Combat Start: 1 ally with the least SP loses 5 SP, then gains 1 Gloom DMG UpGloom DMG Up