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GregorEdgar Family Heir
Uptie: Level:
Stats
Resists
Keywords
Release Date2024-04-04
Season4 - Clear All Cathy
Tags/Factions
Edgar Family
Community Rating
Tips/Summary
Popular Builds
Usage Tips
•
His S3's final coin consumes 10
Sinking Potency on his target to give him
Plus Coin Boost and 3
Damage Up, with a 50% chance to gain the buffs without consuming
Sinking.
Other Details
•
His passive gives him 1 stack each of
Damage Up and
Fragile for every 5 total SP that he gained or lost on the last turn.
•
His passive also increases his damage against targets based on their
Sinking Potency.
Skills



Sabre Slash
x3
Skill 1
[On Use] Coin Power +1 for every 3
Sinking on target (max 2)
[On Use] Clash Power +1 for every 3
Sinking Count on target (max 2)
Sinking on target (max 2)
[On Use] Clash Power +1 for every 3
Sinking Count on target (max 2) I
[On Hit] Inflict 3
Sinking
Sinking


Remise
x2
Skill 2
[On Use] If target has 6+
Sinking, Coin Power +1
[On Use] Clash Power +1 for every 3
Sinking Count on target (max 2)
[Clash Win] Inflict +2
Sinking Count
Sinking, Coin Power +1
[On Use] Clash Power +1 for every 3
Sinking Count on target (max 2)
[Clash Win] Inflict +2
Sinking Count I
[On Hit] If target has 5+
Sinking, gain 1
Haste next turn
Sinking, gain 1
Haste next turn II
[On Hit] Inflict +3
Sinking Count
Sinking Count


Nightmare Hunt
x1
Skill 3
[On Use] Clash Power +1 for every 3
Sinking Count on target (max 3)
[Attack End] If target is Staggered, inflict +3
Sinking Count
[Attack End] If target is defeated, inflict +3
Sinking Count on 2 random enemies
Sinking Count on target (max 3)
[Attack End] If target is Staggered, inflict +3
Sinking Count
[Attack End] If target is defeated, inflict +3
Sinking Count on 2 random enemies I
[On Hit] Inflict 1
Sinking
Sinking II
[On Hit] Inflict 1
Sinking
Sinking III
[On Hit] Inflict 1
Sinking
Sinking IV
[On Hit] Absorb 10
Sinking from the target and gain 1
Plus Coin Boost and 3
Damage Up next turn. 50% chance to gain the above effects without absorbing
Sinking
Sinking from the target and gain 1
Plus Coin Boost and 3
Damage Up next turn. 50% chance to gain the above effects without absorbing
Sinking


Do You Wish to Weep?
Defense
[On Use] Coin Power +1 for every 3
Sinking on target (max 3)
Sinking on target (max 3)Combat Passives
Endless Nightmares
- Combat Start: Gain 1
Damage Up and 1
Fragile for every 5 SP difference between Combat Start and the last Turn Start (max 5)
- Deal +2% damage for every
Sinking Potency on target (max 40%)
Damage Up and 1
Fragile for every 5 SP difference between Combat Start and the last Turn Start (max 5)
- Deal +2% damage for every
Sinking Potency on target (max 40%)Support Passives
Suffering
Combat Start: 1 ally with the least SP loses 5 SP, then gains 1
Gloom DMG Up
Gloom DMG Up