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HeathcliffWild Hunt
When you get him to high SP, use his defense skill to have him mount
Dullahan. His S2 and S3 will be buffed while he has it and he'll passively gain 1 stack of it per turn at the cost of losing some SP up to a max of 3 stacks. You'll want to use his S3-2 when he has 3 stacks and at as low SP as possible. If you have his S3, you can let him go down to -24 SP before he automatically loses the buff. Otherwise, you can use his counter even before reaching 3 stacks to force an S3-2 use if he still has 15+ SP.
His S3-2 is a minus coin skill that drops his SP by 15, then consumes
Dullahan to increase its damage per stack. It inflicts more
Sinking and has more damage bonuses than his regular S3. He then heals back to positive SP afterwards.
Builds
Coffin whenever he kills an enemy or uses his S3, giving him passive
Damage Up, speed, and
Clash Power Up depending on the stacks. If his passive is active and an ally dies, he consumes 2
Coffin to revive them at 50% HP and 0 SP for 1 turn. They get
Damage Up and Wuthering Heights/Edgar Family identities gain an additional
Attack Power Up for that turn, but they immediately die afterwards. Every stack of
Coffin also increases the damage either version of his S3 deals.
His S2 gains +1 atk weight for every 4
Coffin stacks and another +1 if he has
Dullahan for up to +3 weight. It inflicts
Impending Ruin which applies additional
Sinking and
Clash Power Down when enemies hit low SP or panic. Enemies without SP get a -10% chance to flip Heads.
Having 3 allies die forces him to mount
Dullahan automatically.



Sinking, Clash Power +1
[On Use] Coin Power +1 for every 3
Sinking Count on target (max 2)
Sinking


Sinking on target (max 2)
[On Use] Atk Weight +1 for every 4
Coffin on self (max 2)
[On Use] If this unit has
Dullahan, Atk Weight +1
[Attack End] If this unit has
Dullahan, lose 10 SP
Sinking
Sinking
Impending Ruin next turn


Dullahan, activate 'Lament, Mourn, and Despair' instead
[On Use] Coin Power +1 for every 3
Sinking on target (max 4)
Deal +12% damage for every
Coffin on self (max 120%)
[On Use] Gain 1
Coffin
[Attack End] If this Skill attack kills the target, gain 2
Coffin
Sinking Count
Impending Ruin, inflict +2
Sinking Count
Sinking
Sinking on killed target/2)
Sinking on 2 random enemies (max 5)


Sinking on target (max 4)
[On Use] Deal more damage the further this unit's SP value is from 45 (+0.3% damage for every missing SP, max 21%)
Deal +10% damage for every
Coffin on self (max 100%)
Deal +20% damage for every
Dullahan on self (max 60%)
[On Use] Gain 2
Coffin
[Attack End] If this Skill attack kills the target, gain 3
Coffin
[Attack End] At less than 0 SP, heal 10 SP. When at less than 0 SP, heal more SP the further this unit's SP value is from 0 (heal 2 additional SP for every missing SP; max 50)
[Turn End] Lose
Dullahan
Sinking and +2
Sinking Count
Sinking on target (max 30)
Sinking on killed target/2)
Sinking on 2 random enemies (max 8)


Dullahan and has 15+ SP, use 'Lament, Mourn, and Despair' as Counter (once per turn)
[Combat Start] If this unit does not have
Dullahan, gain 1
Dullahan next turn (once per turn)
[On Use] Coin Power +1 for every 3
Sinking on target (max 2)
[Clash Win] Gain
Offense Level Up next turn equal to (# of Clashes/3) (max 3, once per turn)
[Turn End] If this unit has
Dullahan, lose
Dullahan
Sinking and +1
Sinking Count
Dullahan, mount
Dullahan.
- Lose 5 SP every time this unit mounts
Dullahan
- If 3+ allies have been defeated in this Encounter, gain
Dullahan next turn. (once per Encounter)
- If this unit gets Staggered due to damage or raised Stagger Threshold when mounting
Dullahan, recover from Stagger. If the Stagger is something that cannot be naturally recovered from, this unit does not mount
Dullahan.
- Gain 1
Coffin when killing the target.
Sinking on target (max 15%)
- When, during combat, 1 ally takes damage that would kill them, consume 2
Coffin to apply
Wild Hunt to them (2 times per turn)
- Apply 2
Damage Up next turn to the ally that has
Wild Hunt
- If the said ally is from Wuthering Heights or Edgar Family, apply 1
Attack Power Up next turn as well
Sinking Potency and Count using their Skill and Coin Effects of their Attack Skills (2 times per turn)