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HeathcliffAsymmetrical Inertia
Threadspin:
Release Date2024-11-28
SeasonStandard Fare
Community Rating
Notes/Explanation
Popular Builds
•
Passive applies
Fragile to enemies on
Tremor Burst
•
Gives himself
Tremor Count based on Reson and, on
Reson, turns it into
Tremor - Clockwinding, allowing him to consume it to inflict more
Tremor.
Skills



Asymmetrical Inertia
Awakening
[Before Attack] Gain (4 + highest Reson.)
Tremor Count (max 8, 20 per turn)
- If the said Reson. was a Sloth Reson., trigger
Amplitude Conversion on
Tremor on self into
Tremor - Clockwinding
Tremor Count (max 8, 20 per turn)
- If the said Reson. was a Sloth Reson., trigger
Amplitude Conversion on
Tremor on self into
Tremor - Clockwinding I
[On Hit] Inflict +1
Tremor Count
Tremor Count[Heads Hit] Inflict 5
Tremor
Tremor[Tails Hit] Inflict +3
Tremor Count
Tremor Count II
[On Hit] Trigger
Tremor Burst; then, reduce target's
Tremor Count by 1
- When triggering
Tremor Burst, inflict 1
Sloth Fragility this turn
- If the highest Reson. was a 3+ Sloth Reson., inflict 1
Sloth Fragility next turn as well
Tremor Burst; then, reduce target's
Tremor Count by 1
- When triggering
Tremor Burst, inflict 1
Sloth Fragility this turn
- If the highest Reson. was a 3+ Sloth Reson., inflict 1
Sloth Fragility next turn as well


Asymmetrical Inertia
Corrosion
[Indiscriminate]
Targets randomly
[Before Attack] Gain (4 + highest Reson.)
Tremor Count (max 10, 20 per turn)
- If the said Reson. was a Sloth Reson., trigger
Amplitude Conversion on
Tremor on self into
Tremor - Clockwinding
Tremor Count (max 10, 20 per turn)
- If the said Reson. was a Sloth Reson., trigger
Amplitude Conversion on
Tremor on self into
Tremor - Clockwinding I
[On Hit] Inflict +2
Tremor Count
Tremor Count[Heads Hit] Inflict 6
Tremor
Tremor[Tails Hit] Inflict +4
Tremor Count
Tremor Count II
[On Hit] Trigger
Tremor Burst; then, reduce target's
Tremor Count by 1
Tremor Burst; then, reduce target's
Tremor Count by 1[On Hit] Trigger
Tremor Burst; then, reduce target's
Tremor Count by 1
- When triggering
Tremor Burst, inflict 2
Sloth Fragility this turn
- If the highest Reson. was a 3+ Sloth Reson., inflict 2
Sloth Fragility next turn as well
Tremor Burst; then, reduce target's
Tremor Count by 1
- When triggering
Tremor Burst, inflict 2
Sloth Fragility this turn
- If the highest Reson. was a 3+ Sloth Reson., inflict 2
Sloth Fragility next turn as wellPassives
Broken Bell
Inflict
Fragile this turn on enemies who were hit by
Tremor Burst from Skill, Coin, or Passive effects.
- Does not stack with E.G.O Gifts that inflict
Fragile upon triggering
Tremor Burst. (If the said E.G.O Gifts have been enhanced, subtract this effect's value from the final value before inflicting it.)
Fragile this turn on enemies who were hit by
Tremor Burst from Skill, Coin, or Passive effects.
- Does not stack with E.G.O Gifts that inflict
Fragile upon triggering
Tremor Burst. (If the said E.G.O Gifts have been enhanced, subtract this effect's value from the final value before inflicting it.)