Loading user status...
Hi! An end-of-season popularity poll is currently ongoing on the site. If you'd like to leave a response or see the current results you can find it here.

"Window BGM and Jukebox" option has been added to the Game Update section in the poll. You can update your responses if you want to change your votes.
Asymmetrical Inertia
heHeathcliff

HeathcliffAsymmetrical Inertia

Threadspin:
Release Date2024-11-28
SeasonStandard Fare
wrathlustslothgluttonygloomprideenvyCost0020122Resistx1x1x0.5x1x2x2x0.75
Community Rating
Notes/Explanation
Popular Builds

Passive applies FragileFragile to enemies on Tremor BurstTremor Burst

Gives himself TremorTremor Count based on Reson and, on Sloth Reson, turns it into Tremor - ClockwindingTremor - Clockwinding, allowing him to consume it to inflict more TremorTremor.

▴ Click to Collapse ▴
Skills
sloth-3
sloth-3-bg
blunt8 +8coincoin
Asymmetrical Inertia
Awakening
offense level+0Clash: 8-24Damage: 16-40SP Cost: 20Atk Weight:
[Before Attack] Gain (4 + highest Reson.) TremorTremor Count (max 8, 20 per turn) - If the said Reson. was a Sloth Reson., trigger Amplitude ConversionAmplitude Conversion on TremorTremor on self into Tremor - ClockwindingTremor - Clockwinding
Coin Outline
I
[On Hit] Inflict +1 TremorTremor Count
[Heads Hit] Inflict 5 TremorTremor
[Tails Hit] Inflict +3 TremorTremor Count
Coin Outline
II
[On Hit] Trigger Tremor BurstTremor Burst; then, reduce target's TremorTremor Count by 1 - When triggering Tremor BurstTremor Burst, inflict 1 Sloth FragilitySloth Fragility this turn - If the highest Reson. was a 3+ Sloth Reson., inflict 1 Sloth FragilitySloth Fragility next turn as well
sloth-3
sloth-3-bg
blunt28 -8coincoin
Asymmetrical Inertia
Corrosion
offense level+3Clash: 13-29Damage: 32-56SP Cost: 20Atk Weight:
[Indiscriminate] Targets randomly [Before Attack] Gain (4 + highest Reson.) TremorTremor Count (max 10, 20 per turn) - If the said Reson. was a Sloth Reson., trigger Amplitude ConversionAmplitude Conversion on TremorTremor on self into Tremor - ClockwindingTremor - Clockwinding
Coin Outline
I
[On Hit] Inflict +2 TremorTremor Count
[Heads Hit] Inflict 6 TremorTremor
[Tails Hit] Inflict +4 TremorTremor Count
Coin Outline
II
[On Hit] Trigger Tremor BurstTremor Burst; then, reduce target's TremorTremor Count by 1
[On Hit] Trigger Tremor BurstTremor Burst; then, reduce target's TremorTremor Count by 1 - When triggering Tremor BurstTremor Burst, inflict 2 Sloth FragilitySloth Fragility this turn - If the highest Reson. was a 3+ Sloth Reson., inflict 2 Sloth FragilitySloth Fragility next turn as well
Passives
Broken Bell
Inflict FragileFragile this turn on enemies who were hit by Tremor BurstTremor Burst from Skill, Coin, or Passive effects. - Does not stack with E.G.O Gifts that inflict FragileFragile upon triggering Tremor BurstTremor Burst. (If the said E.G.O Gifts have been enhanced, subtract this effect's value from the final value before inflicting it.)