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By request, I've added the RR6 bosses to the Favorite Boss Fight question. I've also added Dimension Shredder Yi Sang ahead of time to the Favorite Identity questions. As before, you can update your responses if you want to change your votes.


HeathcliffThe Pequod Harpooneer
Uptie: Level:
Stats
Resists
Keywords
Release Date2023-12-07
Season3 - Bon Voyage
Tags/Factions
The Pequod
Community Rating
Tips/Summary
Popular Builds
Usage Tips
•
He gains
Aggro and deals bonus damage based on missing HP. His S3 also inflicts more
Bleed at low HP.
•
Use his S2 when the enemy has high
Bleed Potency since it gives a third of it as
Poise to him and
Bleed Count (on crit) to his target.
•
Use his S3 with
Reson for bonus Power.
Other Details
•
Passive gives him
Offense Level Up and
Defense Level Up whenever allies are attacked.
Skills



Stalk Prey
x3
Skill 1
[On Use] Gain +4
Poise Count
[On Use] Gain +5 Aggro to this Skill Slot next turn
Poise Count
[On Use] Gain +5 Aggro to this Skill Slot next turn II
[On Hit] Inflict 2
Bleed
Bleed


Snagharpoon
x2
Skill 2
[On Use] Gain +5 Aggro to this Skill Slot next turn
[On Use] Gain 1
Poise for every 3
Bleed on target (Max 10)
Poise for every 3
Bleed on target (Max 10) II
[On Crit] Inflict
Bleed Count equal to 1/3 of
Bleed Potency on target (Max 10)
Bleed Count equal to 1/3 of
Bleed Potency on target (Max 10)


Sever Knot
x1
Skill 3
At 3+ Envy Reson., Clash Power +1
At 4+ Envy Reson., Coin Power +1
At 6+ Envy A-Reson., Coin Power +1
I
[On Hit] Inflict 1
Bleed
Bleed[On Hit] At 75%- HP, inflict 1
Bleed
Bleed[On Hit] At 50%- HP, inflict 1
Bleed
Bleed II
[On Hit] Inflict 1
Bleed
Bleed[On Hit] At 75%- HP, inflict 1
Bleed
Bleed[On Hit] At 50%- HP, inflict 1
Bleed
Bleed IV
[On Crit] +50% Damage on Critical Hit



Payback
Defense
[On Use] Gain +5 Aggro to this Skill Slot next turn
[Combat Start] Gain
Defense Level Up for every
Poise on self (Max 10)
Defense Level Up for every
Poise on self (Max 10)Combat Passives
Mutilated Tattoos
Gain 1
Offense Level Up and 1
Defense Level Up next turn every time an ally (including this unit) is attacked. Gain 2 of each instead if the ally is from The Pequod. (Max 9)
Deal more damage the less HP this unit has.
- Deal +1% damage for every 1% missing HP
Offense Level Up and 1
Defense Level Up next turn every time an ally (including this unit) is attacked. Gain 2 of each instead if the ally is from The Pequod. (Max 9)
Deal more damage the less HP this unit has.
- Deal +1% damage for every 1% missing HPSupport Passives
Desperation
1 ally with the highest max HP deals more Pierce Damage at less HP
- Deal +0.3% damage for every 1% missing HP (Max 30%)