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HeathcliffMove-in Reg.
Threadspin:
Release Date2026-01-08
Season7 - Kumo no ito • oti on akA
Community Rating
Notes/Explanation
Popular Builds
•
Mostly a
Burn E.G.O. The
Charge part is minor.
•
Increases the target's damage taken from
and
skills for the current and next turn.
•
Passive increases
Burn application.
Skills



Move-in Reg.
Awakening
Coin Power +1 for every 6
Burn on the main target (max 3)
[Before Attack] Gain +(highest Reson. + 1)
Charge Count (max 7)
- At 4+ Envy Reson., gain +7
Charge Count instead
[Before Attack] Consume all
Charge Count on self. Deal +3% damage for every
Charge Count consumed (max 45%)
- If this consumed 5+
Charge Count, Base Power +1
Burn on the main target (max 3)
[Before Attack] Gain +(highest Reson. + 1)
Charge Count (max 7)
- At 4+ Envy Reson., gain +7
Charge Count instead
[Before Attack] Consume all
Charge Count on self. Deal +3% damage for every
Charge Count consumed (max 45%)
- If this consumed 5+
Charge Count, Base Power +1 I
[On Hit] Inflict 2
Burn
Burn II
[On Hit] Inflict 2
Burn
Burn III
[On Hit] Inflict 1
Bind next turn
Bind next turn[On Hit] Inflict 2
Resident Reg. Microchip
Resident Reg. Microchip[On Hit] Gain +1~3
Charge Count
Charge Count


Move-in Reg.
Corrosion
[Indiscriminate]
Prioritizes targets with the most HP
Coin Power +1 for every 6
Burn on the main target (max 3)
[Before Attack] At less than 10
Charge Count, take 10% HP damage and gain +10
Charge Count
(this effect does not kill or Stagger this unit)
[Before Attack] Gain +(highest Reson. + 3)
Charge Count (max 10)
- At 5+ Envy Reson., gain +10
Charge Count instead
[Before Attack] Consume all
Charge Count on self. Deal +3% damage for every
Charge Count consumed (max 60%)
Burn on the main target (max 3)
[Before Attack] At less than 10
Charge Count, take 10% HP damage and gain +10
Charge Count
(this effect does not kill or Stagger this unit)
[Before Attack] Gain +(highest Reson. + 3)
Charge Count (max 10)
- At 5+ Envy Reson., gain +10
Charge Count instead
[Before Attack] Consume all
Charge Count on self. Deal +3% damage for every
Charge Count consumed (max 60%) I
[On Hit] Inflict 2
Burn
Burn II
[On Hit] Inflict 2
Burn
Burn III
If target has
Resident Reg. Microchip, deal +20% damage
Resident Reg. Microchip, deal +20% damage[On Hit] Inflict 1
Bind next turn
Bind next turn[On Hit] Inflict 2
Resident Reg. Microchip
Resident Reg. Microchip[On Hit] Gain +1~3
Charge Count
Charge Count[On Kill] Gain +2
Charge Count
Charge CountPassives
Circuit Wiring
On Hit with Skills that apply
Burn Potency or 'Unique Burn', or On Hit with Envy Skills: Inflict additional
Burn Potency on target by half of the Skill's total Coins (rounded up; max 3 times per turn)
Burn Potency or 'Unique Burn', or On Hit with Envy Skills: Inflict additional
Burn Potency on target by half of the Skill's total Coins (rounded up; max 3 times per turn)