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MeursaultThe Prince of La Manchaland
Consume
Bloodfeast with S1 and S2 to apply
Hardblood Armor to himself and an ally (prioritizes La Manchaland identities, giving them an additional stacks). The buff is consumed when the ally attacks, healing them by 10% of the damage dealt. If using a
Reson, they heal by 5% instead but don't consume the stack.
At 5
Hardblood Armor, his S3 is upgraded to a 3 Atk Weight skill that consumes all his stacks for increased power, damage, and other effects. His S3 gives
Hardblood Armor to himself and allies and inflicts
La Mancha Parade, which increases their damage taken. The upgraded version gives more
Hardblood Armor to allies but excludes himself, inflicts more stacks of
La Mancha Parade, and refunds
Hardblood Armor for every staggered, broken, or defeated target.
Any La Manchaland identity at 5
Hardblood Armor gains 1 stack of
Focused Performance every turn, giving all their skills Final Power and damage per stack. 1 stack is lost per turn if the unit loses its entire
Hardblood Armor stack or when using their S3.
Only for Meursault, having
Hardblood Armor gives him
Offense Level Up and
Defense Level Up at 3 stacks and
Haste at 4 stacks.
La Manchaland identities with 5
Hardblood Armor gains the ability to consume all 5 stacks to recover from stagger.
If his passive is active, having
Focused Performance lets him inflict
La Mancha Parade on hit.
Heals himself for 30% of his max HP when below 30% HP once, but needs to hit an enemy with
Bleed to trigger it.
Buffs his own and [Rodion] The Princess of La Manchaland's S3s with +15% damage if both are active.



Bloodfeast and apply 1
Hardblood Armor for every 5
Bloodfeast this unit consumed (once per turn; excludes allies that have max Stack)
- Prioritizes
Hardblood Armor
- If this unit failed to consume
Bloodfeast, gain 10
Bleed
[On Use] If target has 4+
Bleed, Coin Power +1
[On Use] If target has 3+
Bleed Count, Final Power +1
Rupture
Bleed Count
Bleed


Bloodfeast and apply 1
Hardblood Armor for every 5
Bloodfeast this unit consumed (once per turn; excludes allies that have max Stack)
- Prioritizes
Hardblood Armor
- If this unit failed to consume
Bloodfeast, gain 10
Bleed
[On Use] Coin Power +1 for every 4
Bleed on target (max 2)
[On Use] Final Power +1 for every 3
Bleed Count on target (max 2)
[On Use] Deal +10% damage for every
Hardblood Armor on self (max 30%)
Bleed Count
Rupture Count
Bleed
Rupture
Lust Fragility next turn (2 times per turn)


Hardblood Armor, activate "Ouvertüre" instead
[On Use] Coin Power +1 for every 6
Bleed on target (max 2)
[On Use] Deal +10% damage for every 2
Bleed Count on target (max 40%)
[On Use] Apply 1
Hardblood Armor to self and (highest Reson.) allies (2 times per turn; up to 4 allies; prioritizes
Hardblood Armor to 2 allies that have the lowest max HP as well
[Attack End] If the target is defeated, increase
Bloodfeast by additional 20 (once per turn)
Bleed Count
Rupture Count
Bleed Count
Bleed
Rupture
Unbreakable Coin
Bleed
La Mancha Parade
La Mancha Parade next turn


Bleed on the main target (max 8)
[On Use] Deal +10% damage for every 2
Bleed Count on the main target (max 40%)
[On Use] Apply 2
Hardblood Armor to (highest Reson.) other allies (max 4 allies; prioritizes
Hardblood Armor
[Attack End] Consume all
Hardblood Armor on self
[Attack End] If this Skill defeated a target, additionally increase
Bloodfeast by 10 for every target defeated by this Skill (once per turn)
Bleed Count
Rupture Count
Bleed
Unbreakable Coin
Bleed
Rupture
Unbreakable Coin
La Mancha Parade
Focused Performance, also inflict 2
La Mancha Parade to 1 of the targets (once per turn)
Hardblood Armor next turn for every target this Skill's damage Staggered, Part Broke, or defeated (max 3)


Bleed and activate it once; then, reduce their
Bleed Count by 1 (once per turn; prioritizes allies that have the most
Hardblood Armor; does not activate for Higher Kindreds; this damage does not reduce the allies' HP below 1)
[Clash Win] Gain 1
Hardblood Armor (2 times per turn)
Bleed
Bleed
Bloodfeast value by the amount of
Bleed damage collectively received by every unit.
When this unit enters the field, the sleeping blood drenching the battlefield will rise above the surface.
Hardblood Armor Stack
· Gain 1
Focused Performance
· When Staggered due to damage, recover from Stagger; then, consume all
Hardblood Armor on self (once per Stage per Identity; excluding forced Staggers)
If The Princess of La Manchaland Rodion is on the field, she and The Prince of La Manchaland Meursault both deal +15% damage using their Skill 3 (including Empowered Skills)
Hardblood Armor, gain the following effects based on Stack:
- At 3+ Stack: gain 2
Offense Level Up and 2
Defense Level Up
- At 4+ Stack: gain 2
Haste next turn
Combat Start: if this unit has
Focused Performance, inflict 1
La Mancha Parade On Hit against enemies (2 times per turn; including E.G.O Skills)
On Hit against enemies that have
Bleed: if this unit has less than 30% HP, heal 30% HP (once per Encounter; rounded down)
Bloodfeast generated by 1.5 (2 times per Encounter; rounded down)