MeursaultLoading...
Threadspin: IV
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Meursault

Aoe multi-coin damage E.G.O with large damage bonuses from
Tremor and can trigger multiple
Tremor Bursts.
Applies
Amplitude Entanglement on the main target. Useful if you want to combine multiple
Tremor versions and your sources only have
Amplitude Conversion.
Passively gives him
Clash Power Up and
Offense Level Up every turn. The amount increases by 1 every 3 turns up to +4 of each. He gets the first stack on the 3rd turn after the E.G.O is used.
Passively gives him
Damage Up on odd turns and
Protection on even turns.



Tremor +
Tremor Count), gain +1 Atk Weight
- At 100+, gain +3 Atk Weight instead
[Before Attack] For every 2 highest Reson., inflict 1
Tremor against all targets this unit attacks (max 3)
[Attack End] For 3 turns, lose 10 SP at Turn End
[Attack End] Heal (
Accumulated Past x 2)% HP
[Attack End] When activating odd-numbered (Sloth Reson.) in odd-numbered turns, or when activating even-numbered (Sloth Reson.) in even-numbered turns, heal 10 SP
Tremor Count
Tremor Count (max 3)
Amplitude Entanglement into the target's current
Tremor type
Tremor
Tremor on the main target (max 50%)
Tremor +
Tremor Count) on the main target (max 100%)
Tremor Burst; then, reduce target's
Tremor Count by 1
Tremor Burst once.
Tremor Burst 2 times; then, reduce target's
Tremor Count by 2


Tremor +
Tremor Count), gain +2 Atk Weight
[Before Attack] When activating even-numbered (Sloth Reson.) in odd-numbered turns, or when activating odd-numbered (Sloth Reson.) in even-numbered turns, deal +12% damage
[Attack End] Heal (
Accumulated Past x 3)% HP
Tremor on the main target +
Tremor Count on the main target) (max 100%)
Tremor and +2
Tremor Count
Tremor Count (max 6)
Amplitude Entanglement into the target's current
Tremor type
Tremor Burst 2 times; then, reduce target's
Tremor Count by 2
Tremor Burst 2 times; then, reduce target's
Tremor Count by 2
Damage Up; in even-numbered turns, gain 1
Protection
- Does not stack with the Metronome E.G.O Gift. (If the said E.G.O Gift is at an enhanced state, its effect subtracts the values gained from this effect)
- Does not affect the instances of its effect applied to other allies
When using E.G.O Skill, gain 1
Accumulated Past next turn (once per Encounter)
- Gain 1
Accumulated Past at every subsequent Turn End













