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Yearning-Mircalla
wawMeursault

MeursaultYearning-Mircalla

Threadspin:
Release Date2024-10-24
Season5 - Oblivion
wrathlustslothgluttonygloomprideenvyCost0400034Resistx1x0.5x2x2x1x0.75x0.5
Community Rating
Notes/Explanation
Popular Builds
Main

Strong single target damage ego.

Applies a debuff that increases BleedBleed application, while also inflicting some back to the attacker. The debuff also counts the BleedBleed damage the target takes over the next 4 turns (2 on clash lose). At 100 damage or when it expires, it deals Lust damage to the target based on the total BleedBleed damage counted, deals some of that damage to its allies, and generates additional BloodfeastBloodfeast.

Other

If the last coin kills the target, the excess damage is spread out to all remaining enemies.

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Skills
lust-3
lust-3-bg
pierce5 +4coincoinunbreakable coinunbreakable coin
Yearning - Mircalla
Awakening
offense level+0Clash: 5-29Damage: 20-80SP Cost: 10Atk Weight:
Coin Power +1 for every 6 BleedBleed on target (max 2) [Attack End] For 3 turns, lose 10 SP at Turn End
Coin Outline
I
[On Hit] Inflict 2 BleedBleed
[On Hit] At 4+ highest Reson., activate BleedBleed on target once (target loses 1 BleedBleed Count)
Coin Outline
II
[On Hit] Inflict 2 BleedBleed
[On Hit] At 4+ highest Reson., activate BleedBleed on target once (target loses 1 BleedBleed Count)
Coin Outline
III
Unbreakable CoinUnbreakable Coin
[Hit after Clash Win] Inflict +2 Rose WedgeRose Wedge Count
[On Hit] Inflict +2 Rose WedgeRose Wedge Count
Coin Outline
IV
Unbreakable CoinUnbreakable Coin
[Hit after Clash Win] Activate the target's BleedBleed (1 + (highest Reson./2)) times. (3 times max; target loses BleedBleed Count equal to the number of times it was activated)
[On Kill] When dealing excess damage past the enemy's remaining HP, deal the excess damage as fixed damage between all enemies. (min 1)
lust-3
lust-3-bg
pierce6 +4coincoinunbreakable coinunbreakable coin
Yearning - Mircalla
Corrosion
offense level+3Clash: 7-35Damage: 24-94SP Cost: 30Atk Weight:
[Indiscriminate] Targets randomly Coin Power +1 for every 6 (BleedBleed on self + BleedBleed on target) (max 3) [On Use] Consume up to 10% of this unit's max HP and deal (HP consumed / 2) damage to all enemies and allies - At less than 50% of this unit's max HP, inflict and activate 5 BleedBleed on all allies instead (lose 1 BleedBleed Count). Heal HP equal to the amount of BleedBleed damage dealt to allies
Coin Outline
I
[On Hit] Inflict 3 BleedBleed on self and the target
[On Hit] Activate BleedBleed on self and the target once (both lose 1 BleedBleed Count)
Coin Outline
II
[On Hit] Inflict 3 BleedBleed on self and the target
[On Hit] Activate BleedBleed on self and the target once (both lose 1 BleedBleed Count)
Coin Outline
III
Unbreakable CoinUnbreakable Coin
[Hit after Clash Win] Inflict +2 Rose WedgeRose Wedge Count
[On Hit] Inflict +2 Rose WedgeRose Wedge Count
- If target did not have Rose WedgeRose Wedge, inflict 4 additional Rose WedgeRose Wedge Potency
Coin Outline
IV
Unbreakable CoinUnbreakable Coin
[Hit after Clash Win] Activate the target's BleedBleed (1 + (highest Reson./2)) times. (3 times max; target loses BleedBleed Count equal to the number of times it was activated)
[On Kill] When dealing excess damage past the enemy's remaining HP, deal the excess damage as fixed damage between all enemies. (min 1)
Passives
Bloodthirsty Banquet
When this unit deals or takes BleedBleed damage, heal HP equal to the BleedBleed damage (max 10 per turn) - When activating a Skill/Coin effect that inflicts BleedBleed, if the target has Rose WedgeRose Wedge, inflict 1 BleedBleed against the target. (2 times per turn)