MeursaultLoading...
Uptie: IVLevel: 65
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Meursault

Have him lose clashes on his S3 to trigger a much stronger skill with 4 coins,
Paralyze application, Atk Weight and damage bonuses from his
Poise stacks, and further damage bonuses from his missing HP or if targeting a single enemy. This skill prevents him from being staggered and his passive gives him a 1 time death nullification to allow him to pull off his revenge skill.
His S1 and S2 buff other Blade Lineage allies' corresponding skills. More allies are buffed the higher the A-Reson is used and the buff is stronger if 6 Blade Lineage identities are deployed.
His passive buffs all Blade Lineage allies when you trigger 3
Res. with coin power or damage depending on the skill they're using, crit damage, and extra
Poise.



Poise, Coin Power +1
[Combat Start] Apply 1
Sword of the Homeland - Rending to (highest A-Reson.) other Blade Lineage allies in ascending order of Speeds (slowest to fastest, 2 times max)
- If there are 6 or more allied Blade Lineage Identities in the Encounter, apply 2 instead
[On Use] Gain +2
Poise Count
Poise
Poise


Poise, Coin Power +1
[Combat Start] Apply 1
Sword of the Homeland - Penetrating to (highest A-Reson.) other Blade Lineage allies in ascending order of Speeds (slowest to fastest, 2 times max)
- If there are 6 or more allied Blade Lineage Identities in the Encounter, apply 2 instead
[On Use] Gain +3
Poise Count
[Clash Win] Gain 1
Slash Power Up next turn
Poise


Aggro to this Skill Slot next turn
[On Use] Until this Skill ends, this unit cannot be Staggered from taking damage
[Clash Win] Gain 5
Poise
[Clash Lose] After getting hit, use 'To Claim Their Bones' Skill
[On Crit] Deal +3% damage on Critical Hit for every
Poise Potency on self (Max 75%)
+30% Damage on Critical Hit
Deal +0.5% damage per 1% missing HP on self (Max 25%)


Slash Power Up next turn (1 time max)
Deal +0.5% damage for every 1% missing HP on self (Max 25%)
Poise


Poise on self, Atk Weight +1 (Max +2)
[On Use] Until this Skill ends, this unit cannot be Staggered from taking damage
[On Use] Deal +2% damage on Critical Hit for every
Poise Potency on self (Max 50%)
+30% Damage on Critical Hit
Deal +0.5% damage for every 1% missing HP on self (Max 25%)
If this Skill targets only a single enemy, deal +100% damage (In Focused Encounters, a single Part)
Bleed
Paralyze next turn
Poise Potency/Count using this unit's own Skills and Coin effects: Gain 1 more of each
- When 5 or more other Blade Lineage allies are defeated, gain 2 more of each instead
- Combat Start: Apply
Swordplay of the Homeland on self
Poise Potency/Count using its own Skill or Coin effects: Give 1
Poise Potency and +1
Poise Count to 2 other Blade Lineage allies that have no
Poise or have the least
Poise
- If there are 6 or more Blade Lineage allies participating in this Encounter, give 2
Poise Potency and +2
Poise Count instead
Combat Start: Apply
Swordplay of the Homeland buff to all other Blade Lineage allies
Poise deals +15% damage on Critical Hit using Slash Skills
Panic













