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The Thumb East Capo IIII
000Meursault

MeursaultThe Thumb East Capo IIII

Uptie: Level:
Stats
hp
251 (163)
speed
4 - 6
defense level
62 (+2)
Resists
Slash
x1
Pierce
x0.5
Blunt
x2
Keywords
BurnTremor
Release Date2025-06-19
Season6 - Zàng Huā Yín
Tags/Factions
Capo IIII
The Fingers
The Thumb
Community Rating
Tips/Summary
Popular Builds
Usage Tips

Starts out with 12 Tigermark RoundTigermark Round in his default mode. When he runs out, he reloads 8 Savage Tigermark RoundSavage Tigermark Round and goes into a stronger phase with Unbreakable CoinUnbreakable Coins, more damage, and more BurnBurn application. After running out, he goes into a defensive phase where his attacks are much weaker, but he gains ProtectionProtection and bonus damage based on his missing HP.

His reload can be forced sooner by defending or by getting staggered, but this exhausts all of his regular ammo. If he's forced to reload due to stagger, he automatically recovers from the stagger.

Using his S3 while having Savage Tigermark RoundSavage Tigermark Round upgrades it to his S3-2 instead.

When using his last Savage Tigermark RoundSavage Tigermark Round, the skill that uses the last stack gains +2 atk weight. Try lining this up with his S3 if you're fighting multiple targets.

Other Details

His S1 consumes 1 ammo, S2 consumes 2, S3 consumes 3. Skills or coins are not cancelled when running out of ammo, but they lose the buffs from the ammo and stop inflicting BurnBurn. Coins that consume Tigermark RoundTigermark Round get +1 Power and +10% damage. When he has Savage Tigermark RoundSavage Tigermark Round, it gives +2 Power, +30% damage, and +2 BurnBurn Potency and Count application instead.

He gains Tiantui Star [天退星]Tiantui Star [天退星] when loading Savage Tigermark RoundSavage Tigermark Round giving him more speed, damage based on speed difference, and bonus TremorTremor application. It's upgraded to Shin (心) - Tiantui Star [天退星]Shin (心) - Tiantui Star [天退星] which is just a stronger variant when he consumes 8 or more ammo in total (of either type).

He gains OverheatOverheat when running out of Savage Tigermark RoundSavage Tigermark Round reducing his Clash Power by 1 for every 2 ammo he spent during the fight for a total of -10 Clash Power if he managed to spend all 12 Tigermark RoundTigermark Round and 8 Savage Tigermark RoundSavage Tigermark Round. In return he gains buffs depending on how much total ammo he spent.
At 8+ ammo spent, he gets ProtectionProtection every turn for every 10% HP missing (max 5 at half life).
At 14+ ammo spent, his Unbreakable CoinUnbreakable Coins deal more damage based on missing HP% when he loses clashes.
At 20 ammo spent, he deals even more damage based on the difference between his missing HP% and his target's missing HP%.

Both S3s trigger a Amplitude ConversionAmplitude Conversion into Tremor - ScorchTremor - Scorch inflicting bonus Wrath damage based on the average of BurnBurn and TremorTremor Potencies on Tremor BurstTremor Burst. Both also trigger Tremor BurstTremor Burst 3 times when consuming 3 ammo.

▴ Click to Collapse ▴
Skills
sloth-1
1051201
sloth-1-bg
slash4 +4coincoin
Double Slash - Blast [爆]
x3
Skill 1
offense level63 (+3)Clash: 8-18Damage: 14-51Atk Weight:
Final Power +1 for every 4 (BurnBurn + TremorTremor) on the main target (max 3)
Coin Outline
I
[On Hit] Inflict 1 TremorTremor
Coin Outline
II
Spend 1 Tigermark RoundTigermark Round
[On Hit] Inflict 2 TremorTremor
[On Hit] Inflict 2 BurnBurn
lust-2
1051202
lust-2-bg
slash4 +4coincoincoin
Triple Slash - Blast [爆]
x2
Skill 2
offense level64 (+4)Clash: 9-23Damage: 24-91.8Atk Weight:
Final Power +1 for every 4 (BurnBurn + TremorTremor) on the main target (max 4)
Coin Outline
I
[On Hit] Inflict 1 TremorTremor
Coin Outline
II
Spend 1 Tigermark RoundTigermark Round
[On Hit] Inflict 2 TremorTremor
[On Hit] Inflict 2 BurnBurn
Coin Outline
III
Spend 1 Tigermark RoundTigermark Round
[On Hit] Inflict +2 TremorTremor Count
[On Hit] Inflict +2 BurnBurn Count
[On Hit] If target has 3+ TremorTremor Count, trigger Tremor BurstTremor Burst; then, reduce target's TremorTremor Count by 1
wrath-3
1051203
wrath-3-bg
blunt5 +4coincoincoin
Tanglecleaver [快刀亂麻]
x1
Skill 3
offense level65 (+5)Clash: 6-26Damage: 17.5-109.4Atk Weight:
If this unit has Savage Tigermark RoundSavage Tigermark Round, activate 'Savage Tigerslayer's Perfected Flurry of Blades' instead - [Before Use] If this unit does not have Savage Tigermark RoundSavage Tigermark Round, cancel activation Coin Power +1 for every 8 (BurnBurn + TremorTremor) on the main target, (max 2)
Coin Outline
I
Spend 1 Tigermark RoundTigermark Round
[On Hit] Inflict 3 TremorTremor
[On Hit] Inflict 3 BurnBurn
Coin Outline
II
Spend 1 Tigermark RoundTigermark Round
[On Hit] Inflict +3 TremorTremor Count
[On Hit] Inflict +3 BurnBurn Count
Coin Outline
III
Spend 1 Tigermark RoundTigermark Round
If this unit spent Tigermark RoundTigermark Round due to this Coin's effect, deal +50% damage
[On Hit] Trigger Amplitude ConversionAmplitude Conversion into Tremor - ScorchTremor - Scorch
[On Hit] Trigger Tremor BurstTremor Burst; then, reduce target's TremorTremor Count by 1 - When spending Tigermark RoundTigermark Round, activate the above effect 2 more times
wrath-3
1051205
wrath-3-bg
blunt3 +3coincoincoincoincoin
Savage Tigerslayer's Perfected Flurry of Blades [超絕猛虎殺擊亂斬]
Skill 3-2
offense level66 (+6)Clash: 5-32Damage: 15-170Atk Weight:
Coin Power +1 for every 8 (BurnBurn + TremorTremor) on the main target (max 2)
Coin Outline
I
[On Hit] Inflict 3 TremorTremor
Coin Outline
II
[On Hit] Inflict +3 TremorTremor Count
Coin Outline
III
Spend 1 Savage Tigermark RoundSavage Tigermark Round
[On Hit] Inflict 3 BurnBurn
Coin Outline
IV
Spend 1 Savage Tigermark RoundSavage Tigermark Round
[On Hit] Inflict +3 BurnBurn Count
Coin Outline
V
Spend 1 Savage Tigermark RoundSavage Tigermark Round
[On Hit] Trigger Amplitude ConversionAmplitude Conversion into Tremor - ScorchTremor - Scorch
[On Hit] Trigger Tremor BurstTremor Burst; then, reduce target's TremorTremor Count by 1 - When spending Savage Tigermark RoundSavage Tigermark Round, activate the above effect 2 more times
sloth-1
1051204
sloth-1-bg
counterslash5 +4coincoin
I'm Burning Up.
Defense
offense level63 (+3)Clash: 10-20Damage: 14-51Atk Weight:
[Clashable Counter] Final Power +1 for every 4 (BurnBurn + TremorTremor) on the main target (max 2) If Tigermark RoundTigermark Round (or Savage Tigermark RoundSavage Tigermark Round) is at 0, Clash Power +2
Coin Outline
I
[On Hit] Inflict 1 TremorTremor (2 times per turn)
Coin Outline
II
[On Hit] Inflict +1 TremorTremor Count (2 times per turn)
Combat Passives
Chachihu [揷翅虎]
Always Active: begin Encounters with 12 Tigermark RoundTigermark Round When flipping a Coin that consumes Tigermark RoundTigermark Round or Savage Tigermark RoundSavage Tigermark Round: while not having those 'Unique Ammo' does not cancel this unit's attacks, the Coin's On Hit "inflict BurnBurn" and "inflict BurnBurn Count" effects do not activate If this unit equipped Defense Skills for the first time in this Encounter, or if this unit spent all of his Tigermark RoundTigermark Round, or if this unit is Staggered: at the end of that turn, reload 8 Savage Tigermark RoundSavage Tigermark Round and gain 1 Tiantui Star [天退星]Tiantui Star [天退星] (once per Encounter) - If this effect activates while this unit is Staggered, recover from Stagger (excluding forced Staggers) - Remove all Tigermark RoundTigermark Round if this unit has any leftover Tigermark RoundTigermark Round - At 8+ (sum of Tigermark RoundTigermark Round and Savage Tigermark RoundSavage Tigermark Round spent), convert Tiantui Star [天退星]Tiantui Star [天退星] to Shin (心) - Tiantui Star [天退星]Shin (心) - Tiantui Star [天退星] When this unit uses a Base Attack Skill that spends the final Round of Savage Tigermark RoundSavage Tigermark Round... - Gain Atk Weight +2 before attacking - Gain 1 OverheatOverheat next turn
Tiantui Star's Blade [天退星刀]
sloth x3
OWNED
When this unit has Tigermark RoundTigermark Round: - At 1+ Tigermark RoundTigermark Round, convert all Coins of 'Tanglecleaver' into Unbreakable CoinUnbreakable Coins - Skill Coins that spend Tigermark RoundTigermark Round gain +1 Power and deal +10% damage (activates only as long as the Coin has Rounds left to spend) When this unit has Savage Tigermark RoundSavage Tigermark Round: - At 1+ Savage Tigermark RoundSavage Tigermark Round, convert all Coins of this unit's Base Attack Skills to Unbreakable CoinUnbreakable Coins - At 0 Savage Tigermark RoundSavage Tigermark Round, convert all Coins of this unit's Base Attack Skills that spend 'Unique Ammo' to Unbreakable CoinUnbreakable Coins - Skill Coins that spend Savage Tigermark RoundSavage Tigermark Round gain +2 Power, deal +30% damage, and inflict +2 more BurnBurn Potency and BurnBurn Count On Hit with those Coins (activates only as long as the Coin has Rounds left to spend)
Support Passives
Savage Tiger's Lunge
sloth x3
OWNED
When 1 ally with the fastest Speed uses a Skill that spends AmmoAmmo, if their Speed is faster than the target's by 3 or more, deal +(Speed difference × 3)% more damage (max 15%). (This effect does not activate if the affected unit lacks the AmmoAmmo buff entirely. However, it will activate if they have the AmmoAmmo buff, even if they have 0 rounds left)