Loading user status...
Hi! An end-of-season popularity poll is currently ongoing on the site. If you'd like to leave a response or see the current results you can find it here.

"Window BGM and Jukebox" option has been added to the Game Update section in the poll. You can update your responses if you want to change your votes.
Zwei Assoc. West Section 3
00Sinclair

SinclairZwei Assoc. West Section 3

Uptie: Level:
Stats
hp
264 (158)
speed
3 - 7
defense level
64 (+4)
Resists
Slash
x1
Pierce
x2
Blunt
x0.5
Keywords
Tremor
Release Date2024-10-10
Season5 - Oblivion
Tags/Factions
Fixer
Zwei Association
Community Rating
Tips/Summary
Popular Builds

Gains AggroAggro and TremorTremor Count with his skills. Also gives himself and his allies Defense Level UpDefense Level Up.

Consumes up to 8 TremorTremor Count with his S3 to inflict it on his target.

His passive gives him Defense Level UpDefense Level Up based on his TremorTremor Count.

▴ Click to Collapse ▴
Skills
lust-1
1101001
lust-1-bg
slash3 +4coincoin
Suppressing.
x3
Skill 1
offense level60 (+0)Clash: 5-13Damage: 6-18Atk Weight:
[On Use] Gain +3 AggroAggro to this Skill Slot next turn [On Use] Gain 2 Defense Level UpDefense Level Up [On Use] If target has 4+ TremorTremor Count, Clash Power +2 [Clash Win] Gain +3 TremorTremor Count
Coin Outline
I
[Hit after Clash Win] Inflict +2 TremorTremor Count
Coin Outline
II
[On Hit] Gain 2 Defense Level UpDefense Level Up next turn
gloom-2
1101002
gloom-2-bg
slash4 +5coincoin
Combat Preparation
x2
Skill 2
offense level61 (+1)Clash: 4-16Damage: 8-26Atk Weight:
[On Use] Gain +3 AggroAggro to this Skill Slot next turn [On Use] Gain 1 Defense Level UpDefense Level Up for every 2 TremorTremor Count on self (max 3) [On Use] At 4+ Defense Level UpDefense Level Up, Coin Power +1 [Clash Win] Gain +3 TremorTremor Count
Coin Outline
I
[Hit after Clash Win] On 2 other allies with the lowest HP percentage, apply 2 Defense Level UpDefense Level Up next turn
Coin Outline
II
[On Hit] On 2 other allies with Defense Level UpDefense Level Up, apply ((Defense Level UpDefense Level Up on the ally)/2) Offense Level UpOffense Level Up next turn (once per turn, max 3)
sloth-3
1101003
sloth-3-bg
blunt4 +3coincoincoin
Fence
x1
Skill 3
offense level62 (+2)Clash: 4-22Damage: 12-48Atk Weight:
[On Use] Gain 1 Defense Level UpDefense Level Up for every 2 TremorTremor Count on self (max 4) [On Use] Coin Power +1 for every 3 Defense Level UpDefense Level Up on self (max 3)
Coin Outline
I
[On Hit] On 1 other ally with the lowest HP percentage, apply 4 Defense Level UpDefense Level Up next turn
Coin Outline
III
[On Hit] Consume up to 8 TremorTremor Count on self, and inflict the same amount of TremorTremor Count on target
[On Hit] Trigger Tremor BurstTremor Burst; then, reduce target's TremorTremor Count by 1
sloth-1
1101004_4
sloth-1-bg
guard2 +9unbreakable coin
Zwei Knight's Greatsword Form - Guard
Defense
defense level60 (+0)Clash: 2-12Damage: 0-0Atk Weight:
Clashable GuardClashable Guard [Combat Start] Gain +5 AggroAggro to this Skill Slot next turn [On Use] Gain +3 TremorTremor Count (once per turn) [Clash Win] Trigger Tremor BurstTremor Burst
Coin Outline
I
Unbreakable CoinUnbreakable Coin
Combat Passives
Begin Protection Mission
sloth x5
OWNED
At Combat Start, gain Defense Level UpDefense Level Up equal to TremorTremor Count on self (max 5)
Support Passives
Contract Target Protection
sloth x4
OWNED
Turn End: apply 1 HasteHaste and 3 Defense Level UpDefense Level Up to 1 ally with the lowest HP percentage next turn