SinclairLoading...
Threadspin: IV
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Sinclair

Hits the 7 targets with the least HP. Only damages enemy targets. Allied targets are healed on a heads hit. Applies
Burn on tails hit regardless of target. Very low power.
E.G.O Resource Amp allows allies to generate more E.G.O resources but is very inconsistent.
Threadspin V: The main effects have been made much stronger and more consistent. His healing has been changed from Heads Hit to On Hit and goes up to 20% and he gains some SP healing. His
E.G.O Resource Amp and
Haste have been moved from Tails Hit to Attack End and On Hit.
Threadspin V: His passive now gives him additional SP or damage support when using
Burn skills.



E.G.O Resource Amp and 2
Haste next turn
Unbreakable Coin
E.G.O Resource Amp and 2
Haste next turn
Burn


Burn Potency on all targets) (max 60%)
[Before Attack] Consume up to 3 of the most-owned E.G.O resource, and deal +10% damage for every 1 of the said E.G.O resource consumed (max 30%)
Unbreakable Coin
Burn
Burn Count
Burn if target is an enemy
When using Base Attack Skills that inflict
Burn Potency or Count against enemies,
- For Plus Coin Skills:
· At lower than 40 SP, heal 4 SP
· At 40 or higher SP, deal +10% damage
- For Minus Coin Skills:
· At higher than -25 SP, lose 4 SP (this effect cannot reduce this unit's SP below -40)
· At -25 or lower SP, deal +10% damage













