Hong LuLoading...
Uptie: IVLevel: 65
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Hong Lu

Applies
Nerve Strike - Hong Lu on enemies, giving him more power and coin reuses. The stack goes up every turn he hits the same target and expires if he applies it to a different target. It's replaced when someone else applies Nerve Strike, but retains its stacks allowing you to swap between Nerve Strikes.
Gains
Haste based on his
Poise and gains Coin Power when faster than his target.
His passive gives him additional
Nerve Strike - Hong Lu application on clash win on top of his passive application on his last target every turn.
His passive gives him additional Offense Level and
Poise generation when deployed with other Cinq identities in Backup or Support.



Poise on self +
Burn on target) (max 2)
[On Use] If target does not have
Nerve Strike - Hong Lu, Clash Power +1
[On Use] Gain +3
Poise Count
Burn
Nerve Strike - Hong Lu, Reuse this Coin (once per Skill)
Burn


Poise on self +
Burn on target), Final Power +1
[Clash Win] Gain 3
Poise
- Gain
Poise Count equal to
Nerve Strike - Hong Lu on target
Poise Count
Burn
Burn Count
Nerve Strike - Hong Lu, Reuse this Coin (once per Skill)
Defense Level Down equal to
Nerve Strike - Hong Lu on target (once per turn)


Poise on self +
Burn on target), Coin Power +1
[Clash Win] Gain 5
Poise
- Gain
Poise Count equal to
Nerve Strike - Hong Lu on target
Burn
Burn
Poise on self +
Burn on target)% damage on Critical Hit (max 30%)
Burn Count
Defense Level Down (2 times per turn)
Nerve Strike - Hong Lu, Reuse this Coin (once per Skill)
Burn on target x 2)% of this Coin's final damage (max 40%)


Poise Count (once per turn)
Witnessed - Eastern Cinq equal to the number of "Cinq Association" Identities set as Backup or Support Units (max 3, including defeated units)
Against the target a Base Attack Skill hit last, inflict 1
Nerve Strike - Hong Lu next turn (once per turn; in Focused Encounters, the Part)
Nerve Strike - Hong Lu (once per turn)
Turn End: Gain 1
Haste next turn for every 3
Poise Potency on self (max 2)
Deal +(
Burn Potency on target)% damage on Critical Hit (max 15%)
- Increase max cap by 5% for every 1
Nerve Strike - Hong Lu on the target
Burn or "Unique
Burn", inflict 1
Bind next turn (once per turn)
- If target has 4-
Burn Count, also inflict +1
Burn Count to the said target this turn
- If target has 5+
Burn Count, also inflict 3
Burn to the said target this turn
Panic














