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Hong LuDistrict 20 Yurodivy
Generate
Tremor Count on his S1 and S2, then consume 10 or 15 with his S3 to gain Coin Power and trigger
Amplitude Entanglement into
Tremor - Reverb. Consuming 15 instead of 10 gives him +3 Coin Power instead of +2 and prevents a
Tremor Burst from triggering on himself. His S3 will always trigger 3
Tremor Bursts on his target if he manages to consume
Tremor Count.
Tremor - Reverb deals additional
damage based on
Tremor Potency on every
Tremor Burst.
Amplitude Entanglement allows multiple
Tremor types to combine through
Amplitude Conversion or more
Amplitude Entanglement and all their effects will be active at the same time, but will convert them back to the default version at the end of the turn. It is different from only using
Amplitude Conversion which permanently converts
Tremor but only allows one at a time, replacing the older version with the new one if another one is applied.
His passive gives him
Damage Up for each
Tremor Burst he triggers on the previous turn.



Tremor Count
At 6+
Tremor Count, Coin Power +1
Tremor
Tremor Count


Tremor, Clash Power +1
[On Use] Gain +3
Tremor Count
At 5+
Tremor Count, Coin Power +1
Tremor Count
Tremor
Tremor, trigger
Tremor Burst; then, reduce target's
Tremor Count by 1


Tremor on target (max 2)
[On Use] At less than 15
Tremor Count on self, consume 10
Tremor Count to gain Coin Power +2
[On Use] Consume 15
Tremor Count on self to gain Coin Power +3
Tremor Count on use, trigger
Amplitude Entanglement into
Tremor - Reverb
Tremor Burst; then, reduce target's
Tremor Count by 1
Tremor Count on Skill Use, trigger
Tremor Burst; then, reduce target's
Tremor Count by 1
Tremor Count on Skill Use, trigger
Tremor Burst; then, reduce target's
Tremor Count by 1
- If this unit consumed less than 15
Tremor Count, trigger
Tremor Burst on self after activating the above effect


Tremor Count on target) as Shield HP (max 13)
Damage Up next turn equal to the number of times this unit triggered
Tremor Burst this turn (max 3)
Tremor Burst with Skill or Coin effects, 25% chance to trigger an additional
Tremor Burst (once per turn)