Hong LuLoading...
Threadspin: IV
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Hong Lu

Consumes
Charge Count to apply
Charge Barrier to self and allies.
Applies
Photoelectricity to enemies, allowing allies to generate more
Charge. This is a current turn effect, so only allies that hit the same target/s after the E.G.O hits will gain the bonus
Charge.
Passive increases Hong Lu's max
Charge count, increases the damage on his
Charge S3s and passively heals his SP every turn he isn't hit.



Charge Potency on self (max 3)
[Before Attack] Gain +5
Charge Count
[Before Attack] Consume up to 10
Charge Count on self; then, apply 5
Charge Barrier on self and on (1 + (
Charge Count consumed / 2)) random other allies (max 7 units; rounded down)
Charge Count
Photoelectricity


Charge Potency on self (max 3)
[Before Attack] Gain +5
Charge Count
[Before Attack] Consume up to 10
Charge Count on self; then, apply 7
Charge Barrier on self and on (1 + (
Charge Count consumed / 2)) random other allies (max 7 units; rounded down)
Unbreakable Coin
Charge Count
Unbreakable Coin
Charge Count; then, this Coin gains Final Power equal to Count consumed
Photoelectricity
Charge Count +5
Skill 3 (except E.G.O Skills) that consume
Charge Count or Unique
Charge deals +10% damage
Turn End: If this unit was not hit this turn, heal 4 SP
- If this unit has 2+ Minus Coin Base Attack Skills, lose 4 SP instead (this effect cannot reduce this unit's SP below -40)














