IshmaelLoading...
Uptie: IVLevel: 65
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Ishmael

Her S2 and S3 consume HP when she doesn't have enough of her Unique Charge
Pulsation. HP consumption cannot stagger or kill her and is free once she hits 1 HP.
If she takes damage that would kill her or defends at <10% HP, she gains
Changing Room and shield equal to her max HP. This gives her 2 turns of survivability where her defense is converted to As the Voice Says, I Gladly Withdraw into Myself and she can't use E.G.Os. After the 2 turns, she loses the shield and gets
Full Makeover which gives her heal on hit and buffs her skills.



Pulsation, Coin Power +1
[On Use] At 80%+ HP, gain +5
Pulsation Count
[On Use] Clash Power +1 for every 3
Bleed on target (max 2)
Pulsation Count
Bleed Count


Pulsation (max 2)
[On Use] At fewer than 10
Pulsation Count, consume 3(10 - current
Pulsation Count)% HP to raise
Pulsation Count to 10
[On Use] Consume 10
Pulsation Count to gain Coin Power +1
[On Use] If target has 6+
Bleed, Coin Power +1
[Before Attack] If this unit has
Full Makeover, deal +40% damage
- If this unit does not have
Full Makeover, consume 20% HP on self to activate the above effect
Pulsation Count
Bleed Count
Full Makeover, Reuse this Coin once (once per Skill)
Bleed
Pulsation, inflict 1
Lust Fragility next turn (once per turn)
Pulsation Potency x 3)% HP (max 15%)


Pulsation on self (max 50%)
[Combat Start] At lower than 50% HP, or if this unit has
Full Makeover, convert all Coins on this Skill to
Unbreakable Coins
[On Use] At fewer than 15
Pulsation Count, consume 3(15 - current
Pulsation Count)% HP to raise
Pulsation Count to 15
[On Use] Consume 15
Pulsation to gain Coin Power +3
[On Use] Coin Power +1 for every 6
Bleed on target (max 2)
[Before Attack] If this unit has
Full Makeover, deal +40% damage
- If this unit does not have
Full Makeover, consume 20% HP on self to activate the above effect
Bleed Count
Bleed
Full Makeover, Reuse this Coin once (once per Skill)
Pulsation Potency on self x 10)% of this Coin's final damage (max 30%)
Pulsation Potency x 4)% HP (max 20%)


Changing Room and enter
Changing Room (once per Encounter)
[Combat Start] If this unit does not have
Full Makeover, consume 20% HP on self and gain +10
Aggro to this Skill Slot next turn (once per turn)
[On Use] Final Power +1 for every 2
Pulsation Potency (max 2)
[On Use] Deal +10% damage for every 4
Bleed on target (max 40%)
Pulsation Count
Bleed
Full Makeover, heal 10% HP (once per turn)


Changing Room exclusive Skill
Clashable Guard
[Combat Start] At 10+
Pulsation Count, consume 10
Pulsation Count to apply 1
Power Up next turn to 2 allies with the earliest Deployment orders (once per turn)
- If the affected ally is a Rouge Identity, gain +5
Pulsation Count next turn and additionally apply 1
Damage Up on the said ally
[Combat Start] Heal 100% HP (once per turn)
[Clash Win] Remove 1 random removable negative effect applied to self (once per turn)
[Clash Win] Gain +5
Pulsation Count (4 times per turn)
Unbreakable Coin
Pulsation for every 10 cumulative
Pulsation Count this unit consumes in this Encounter
HP consumption effects from this unit's Base Skills do not Stagger or reduce this unit's HP below 1
(At 1 HP, Base Skill effects that consume HP will be activated for free)
In this Encounter, when this unit takes damage that brings its HP down to 0, nullify that damage; then, immediately gain 2
Changing Room and enter the
Changing Room state (once per Encounter)
- If this unit entered
Changing Room state via its Defense Skill effects, the above effect will not trigger for the rest of the Encounter
When entering
Changing Room state, gain Shield equal to this unit's max HP
- Shield gained from this effect does not expire at Turn End
- When
Changing Room state expires, Shield gained from the above effect expires
- While in the
Changing Room state, aside from its exclusive Skill "As the Voice Says, I Gladly Withdraw into Myself", cannot equip Defense Skills or E.G.O Skills
Turn End: At 0
Changing Room Stack, leave
Changing Room state and enter
Full Makeover state; then, gain +5
Pulsation Count
Pulsation Count, Clash Power +2
If this unit is in
Full Makeover state, heal 8% HP On Hit using Base Skills (5 times per turn)
Panic














