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Family Hierarch Candidate
000Ishmael

IshmaelFamily Hierarch Candidate

Uptie: Level:
Stats
hp
207 (31,83,145)
speed
3 - 7
defense level
60 (+0)
Resists
Slash
x1
Pierce
x2
Blunt
x0.5
Keywords
PoiseRupture
Release Date2025-06-05
Season6 - Zàng Huā Yín
Tags/Factions
Family Hierarch Candidate
H Corp.
Jia Family
Community Rating
Tips/Summary
Popular Builds
Usage Tips

Each turn spent on the field gives her a stack of Launcher [始]Launcher [始] (up to 6), which buffs her S3 with Atk Weight at 3+ stacks and 5% bonus crit damage per stack. At 3+ stacks, her defense will cause her to retreat, consuming the buff to give allies Offense Level UpOffense Level Up depending on her stacks.

Each turn spent in retreat or backup gives her a stack of Ready [待]Ready [待] (up to 3). When she substitutes or returns to the field, she uses her S1-2 at combat start, consuming all stacks to gain Atk Weight and Coin Power.

Other Details

Having [Yi Sang] Heishou Pack - Wu Branch Adept on the field increases her PoisePoise generation, gives her Attack Power UpAttack Power Up every turn, and triggers her S3 whenever he triggers his S3-2.

▴ Click to Collapse ▴
Skills
gloom-1
1081201
gloom-1-bg
blunt3 +4coincoin
Crimson Strike
x3
Skill 1
offense level61 (+1)Clash: 4-17Damage: 7.2-28.8Atk Weight:
[On Use] If target has 5+ types of negative effects, Clash Power +1 [On Use] Coin Power +1 for every 3 RuptureRupture on target (max 2) [Clash Win] Gain 3 PoisePoise and +2 PoisePoise Count
Coin Outline
I
[On Hit] Inflict +1 RuptureRupture Count
Coin Outline
II
[On Hit] Inflict 2 RuptureRupture
[On Crit] Gain 1 Offense Level UpOffense Level Up next turn (2 times per turn)
gloom-1
1081205
gloom-1-bg
blunt2 +2coincoin
Crimson Strike - Launcher [始]
Skill 1-2
offense level60 (+0)Clash: 2-11Damage: 4.8-19.2Atk Weight:
[Unclashable] [On Use] Gain 5 PoisePoise and +2 PoisePoise Count [On Use] At 3+ Ready [待]Ready [待], Coin Power +2 [Before Attack] Consume all Ready [待]Ready [待] on self to gain +(Ready [待]Ready [待] on self x 2) Atk Weight (max 5)
Coin Outline
II
[On Hit] Inflict 1 RuptureRupture
gluttony-2
1081202
gluttony-2-bg
blunt2 +3coincoincoincoin
Crimson Phoenix
x2
Skill 2
offense level63 (+3)Clash: 3-24Damage: 10.8-82.8Atk Weight:
[On Use] If target has 5+ types of negative effects, Coin Power +1 [On Use] If target has 4+ RuptureRupture, Coin Power +1
Coin Outline
I
[On Hit] Inflict +1 RuptureRupture Count
[On Crit] Inflict 2 Defense Level DownDefense Level Down next turn
Coin Outline
II
[On Hit] Inflict +1 RuptureRupture Count
[On Crit] Inflict 2 Defense Level DownDefense Level Down next turn
Coin Outline
III
[On Hit] Gain PoisePoise equal to RuptureRupture on target (max 5)
[Heads Hit] Gain PoisePoise Count equal to RuptureRupture Count on target (max 3)
Coin Outline
IV
Deal +(20 + PoisePoise on self + RuptureRupture on target)% damage on Critical Hit (max 50%)
[On Crit Kill Against Enemy] Gain 3 Offense Level UpOffense Level Up next turn (once per turn)
envy-3
1081203
envy-3-bg
slash8 +14unbreakable coin
Crimson Spring
x1
Skill 3
offense level65 (+5)Clash: 9-35Damage: 29.76-122.76Atk Weight:
[Before Attack] If main target has 5+ types of negative effects, Atk Weight +1 [Before Attack] At 3+ Launcher [始]Launcher [始], Atk Weight +1 [On Use] Coin Power +2 for every 3 types of negative effect on the main target (max 6) [On Use] Coin Power +1 for every 7 (RuptureRupture + RuptureRupture Count) on the main target (max 5) [Clash Win] Gain 4 PoisePoise
Coin Outline
I
Unbreakable CoinUnbreakable Coin
Deal +(50 + PoisePoise on self + RuptureRupture on the main target)% damage (max 75%)
Deal +(80 + PoisePoise on self + RuptureRupture on the main target)% damage on Critical Hit (max 105%)
+5% Damage on Critical Hit for every Launcher [始]Launcher [始] on self (max 30%)
[On Hit] Inflict 5 RuptureRupture
[On Crit] Inflict +1 RuptureRupture Count
[On Crit] Gain 2 PoisePoise and +1 PoisePoise Count
[On Crit Kill Against Enemy] Gain +2 PoisePoise Count (3 times per turn)
gloom-1
1081204_4
gloom-1-bg
evade4 +10coin
Adept Evasion
Defense
defense level60 (+0)Clash: 4-15Damage: 0-0Atk Weight:
[Combat Start] At 3+ Launcher [始]Launcher [始], perform a Battlefield RetreatBattlefield Retreat at Turn End. - Upon Retreat, move to the frontmost place in the Backup units' Deployment order (Returns first before the other Backup units Substitute in) [On Use] Gain +1 PoisePoise Count (2 times per turn) [On Evade] Gain 2 PoisePoise (2 times per turn)
Combat Passives
Launching Maneuver [始動]
Upon Retreat: apply 1 Offense Level UpOffense Level Up next turn to allies in their Deployment order - Number of affected allies = Launcher [始]Launcher [始] Stack on self - If the affected ally is a "Jia Family" unit, apply 2 Offense Level UpOffense Level Up next turn instead - Does not affect allies that either Return or Substitute next turn On the turn this unit Substituted or Returned to the field, gain Ready [待]Ready [待]; then, at Combat Start, as the very first Skill in the Skill order, use 'Crimson Strike - Launcher【始】' against a random target.
Rupture-breathing Resolve [破吸自桓]
gluttony x5
OWNED
When killing the target with this unit's Attack Skills, gain PoisePoise equal to RuptureRupture on target (3 per 1 enemy; once per turn) - If this unit gained 3 PoisePoise with the above effect, gain PoisePoise Count equal to RuptureRupture Count on target (2 per 1 enemy; once per turn) In a Clash, if this unit's Offense Level is higher than the target's, Clash Power +1 In a Clash, if this unit's Offense Level is higher than the target's, inflict +1 more RuptureRupture Potency or RuptureRupture Count with this unit's Base Attack Skills (2 times per turn)
Support Passives
Lingering Resolve [餘桓]
gluttony x4
RES
If this unit is defeated in an Encounter, apply Assist [援]Assist [援] to the subsequently Substituting Identity (the fastest Backup Unit in the Deployment Order) next turn In Chain Battles, if this unit is a Backup unit or has Retreated, activate the following: - Combat Start: Among the Identities who 1) are at 50% HP or lower, and 2) used a Defense Skill, choose the Identity with the earliest Deployment order. At Turn End, that Identity recovers from Stagger due to damage and performs a Battlefield RetreatBattlefield Retreat (2 times per Encounter)