IshmaelLoading...
Uptie: IVLevel: 65
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Ishmael

Each turn spent on the field gives her a stack of
Launcher [始] (up to 6), which buffs her S3 with Atk Weight at 3+ stacks and 5% bonus crit damage per stack. At 3+ stacks, her defense will cause her to retreat, consuming the buff to give allies
Offense Level Up depending on her stacks.
Each turn spent in retreat or backup gives her a stack of
Ready [待] (up to 3). When she substitutes or returns to the field, she uses her S1-2 at combat start, consuming all stacks to gain Atk Weight and Coin Power.
Having [Yi Sang] Heishou Pack - Wu Branch Adept on the field increases her
Poise generation, gives her
Attack Power Up every turn, and triggers her S3 whenever he triggers his S3-2.



Rupture on target (max 2)
[Clash Win] Gain 3
Poise and +2
Poise Count
Rupture Count
Rupture
Offense Level Up next turn (2 times per turn)
![Crimson Strike - Launcher [始]](https://limbus-assets.eldritchtools.com/assets/skills/1081205.webp)

Poise and +2
Poise Count
[On Use] At 3+
Ready [待], Coin Power +2
[Before Attack] Consume all
Ready [待] on self to gain +(
Ready [待] on self x 2) Atk Weight (max 5)
Rupture


Rupture, Coin Power +1
Rupture Count
Defense Level Down next turn
Rupture Count
Defense Level Down next turn
Poise equal to
Rupture on target (max 5)
Poise Count equal to
Rupture Count on target (max 3)
Poise on self +
Rupture on target)% damage on Critical Hit (max 50%)
Offense Level Up next turn (once per turn)


Launcher [始], Atk Weight +1
[On Use] Coin Power +2 for every 3 types of negative effect on the main target (max 6)
[On Use] Coin Power +1 for every 7 (
Rupture +
Rupture Count) on the main target (max 5)
[Clash Win] Gain 4
Poise
Unbreakable Coin
Poise on self +
Rupture on the main target)% damage (max 75%)
Poise on self +
Rupture on the main target)% damage on Critical Hit (max 105%)
Launcher [始] on self (max 30%)
Rupture
Rupture Count
Poise and +1
Poise Count
Poise Count (3 times per turn)


Launcher [始], perform a
Battlefield Retreat at Turn End.
- Upon Retreat, move to the frontmost place in the Backup units' Deployment order (Returns first before the other Backup units Substitute in)
[On Use] Gain +1
Poise Count (2 times per turn)
[On Evade] Gain 2
Poise (2 times per turn)
Offense Level Up next turn to allies in their Deployment order
- Number of affected allies =
Launcher [始] Stack on self
- If the affected ally is a "Jia Family" unit, apply 2
Offense Level Up next turn instead
- Does not affect allies that either Return or Substitute next turn
On the turn this unit Substituted or Returned to the field, gain
Ready [待]; then, at Combat Start, as the very first Skill in the Skill order, use 'Crimson Strike - Launcher【始】' against a random target.
Poise equal to
Rupture on target (3 per 1 enemy; once per turn)
- If this unit gained 3
Poise with the above effect, gain
Poise Count equal to
Rupture Count on target (2 per 1 enemy; once per turn)
In a Clash, if this unit's Offense Level is higher than the target's, Clash Power +1
In a Clash, if this unit's Offense Level is higher than the target's, inflict +1 more
Rupture Potency or
Rupture Count with this unit's Base Attack Skills (2 times per turn)
Assist [援] to the subsequently Substituting Identity (the fastest Backup Unit in the Deployment Order) next turn
In Chain Battles, if this unit is a Backup unit or has Retreated, activate the following:
- Combat Start: Among the Identities who 1) are at 50% HP or lower, and 2) used a Defense Skill, choose the Identity with the earliest Deployment order. At Turn End, that Identity recovers from Stagger due to damage and performs a
Battlefield Retreat (2 times per Encounter)
Panic














