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LCD OSIR Team
000Ishmael

IshmaelLCD OSIR Team

Uptie: Level:
Stats
hp
263 (105)
speed
4 - 6
defense level
63 (+3)
Resists
Slash
x0.5
Pierce
x1
Blunt
x2
Keywords
BleedPoise
Release Date2026-06-11
Season7 - Kumo no ito • oti on akA
Tags/Factions
Blade Lineage
LCD
Limbus Company
Syndicate
Community Rating
Tips/Summary
Popular Builds
Usage Tips

Gradually gains Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi FireMook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire on all her skills and when triggering her passive. Having 15+ will trigger her S3-2 as a free skill after her current attack skill.

Triggering her passive gives her Dokkaebi ArmsDokkaebi Arms for a turn and heals SP for allied Blade Lineage identities. You want her to have the buff as much as possible when using her S1 or S2 to get her coin reuse (assuming she also has 3 HasteHaste that turn).

Her defense skill gives her a Clashable GuardClashable Guard plus an Assist DefenseAssist Defense skill that's another Clashable GuardClashable Guard. At 3+ HasteHaste, getting hit while using either will trigger her S2-2. She gets another extra Assist DefenseAssist Defense with her passive if an ally is below 50% HP.

Other Details

Blade Lineage allies give her Bearing of a SalsuBearing of a Salsu for bonus Offense Level UpOffense Level Up and PoisePoise. If 3+ die, she gains Swordplay of the HomelandSwordplay of the Homeland instead for more Coin Power and Damage, and she gains additional PoisePoise generation.

▴ Click to Collapse ▴
Skills
wrath-1
1081501
wrath-1-bg
slash3 +4coincoin
Rending Arts
x3
Skill 1
offense level62 (+2)Clash: 6-17Damage: 10.8-56.08Atk Weight:
[On Use] At 5+ PoisePoise, Coin Power +1 [On Use] Clash Power +1 for every 5 BleedBleed on target (max 2) [On Use] At 3+ HasteHaste, Clash Power +1 [On Use] Gain +2 PoisePoise Count [Attack End] If this unit has HasteHaste, gain 1 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi FireMook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire (once per turn)
Coin Outline
I
[On Hit] Gain 2 PoisePoise
Coin Outline
II
[On Hit] Gain 1 PoisePoise
[On Hit] Inflict 1 BleedBleed
[On Hit] If this unit has Dokkaebi ArmsDokkaebi Arms and 3+ HasteHaste, Reuse this Coin (once per turn)
gloom-2
1081502
gloom-2-bg
slash3 +4coincoincoin
Acupuncture
x2
Skill 2
offense level63 (+3)Clash: 8-24Damage: 14.4-89.15Atk Weight:
[On Use] At 5+ PoisePoise, Coin Power +1 [On Use] Clash Power +1 for every 5 BleedBleed on target (max 2) [On Use] At 3+ HasteHaste, Clash Power +2 [On Use] Gain +3 PoisePoise Count [Attack End] Gain 1 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi FireMook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire for every HasteHaste on self (max 2, once per turn)
Coin Outline
I
[On Hit] Gain 2 PoisePoise
[On Hit] Inflict 1 BleedBleed
Coin Outline
II
[On Hit] Gain 2 PoisePoise
[On Hit] Inflict 1 BleedBleed
Coin Outline
III
[On Hit] Inflict +1 BleedBleed Count
[On Hit] If this unit has Dokkaebi ArmsDokkaebi Arms and 3+ HasteHaste, Reuse this Coin (once per turn)
[On Crit] Gain 2 HasteHaste next turn (once per turn)
pride-2
1081505
pride-2-bg
slash5 +4coincoin
To Claim Their Bones
Skill 2-2
offense level63 (+3)Clash: 6-15Damage: 21.6-54.64Atk Weight:
[Unclashable] This Skill does not trigger Defense Skills Deal +0.5% damage for every 1% missing HP on self (max 20%) Deal +3% damage on Critical Hit for every HasteHaste on self (max 15%) [On Use] Deal +1% damage for every Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi FireMook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire on self (max 15%) [On Use] Deal +1.5% damage on Critical Hit for every PoisePoise on self (max 30%)
Coin Outline
I
[On Hit] Gain 3 PoisePoise
[On Hit] Inflict 1 Slash FragilitySlash Fragility (once per turn)
Coin Outline
II
[On Hit] Inflict 2 BleedBleed
[On Hit] Inflict 1 ParalyzeParalyze next turn
pride-3
1081503
pride-3-bg
slash5 +4coincoincoin
Lucent Rippling Flame
x1
Skill 3
offense level64 (+4)Clash: 8-27Damage: 34.44-110.85Atk Weight:
Deal +1.5% damage on Critical Hit for every PoisePoise on self (max 30%) [On Use] Final Power +1 for every 2 HasteHaste on self (max 2) [On Use] Coin Power +1 for every 6 (PoisePoise on self + BleedBleed on target) (max 2) [On Use] At 10+ Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi FireMook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire, convert all Coins into Unbreakable CoinUnbreakable Coins [On Use] Gain 3 PoisePoise [On Use] Gain 2 HasteHaste next turn (once per turn) [Attack End] Gain 1 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi FireMook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire for every HasteHaste on self (max 3, once per turn)
Coin Outline
I
[On Hit] Gain +3 PoisePoise Count
[On Crit] Gain 1 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi FireMook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire
Coin Outline
II
[On Hit] Gain 2 PoisePoise
[On Crit] Gain 1 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi FireMook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire
Coin Outline
III
Deal +2% damage on Critical Hit for every Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi FireMook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire on self (max 20%)
[On Hit] Inflict 1 BleedBleed
[On Hit] Inflict 1 Slash FragilitySlash Fragility (once per turn)
[On Crit] Gain 1 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi FireMook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire
wrath-3
1081506
wrath-3-bg
slash5 +3coincoincoincoin
Even the Balance - Lucent Rippling Flame
Skill 3-2
offense level64 (+4)Clash: 6-19Damage: 49.5-163.07Atk Weight:
[Unclashable] This Skill does not trigger Defense Skills Deal +1.5% damage on Critical Hit for every PoisePoise on self (max 30%) Deal +5% damage on Critical Hit for every HasteHaste on self (max 25%) [On Use] Gain +3 PoisePoise Count [Attack End] Consume all Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi FireMook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire on self
Coin Outline
I
[On Hit] Gain 3 PoisePoise
[On Crit] Gain 1 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi FireMook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire
Coin Outline
II
[On Hit] Inflict 1 BleedBleed
[On Crit] Gain 1 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi FireMook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire
Coin Outline
III
[On Hit] Inflict 1 BleedBleed
[On Crit] Gain 1 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi FireMook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire
Coin Outline
IV
At more than 15 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi FireMook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire, deal +5% damage on Critical Hit for every excess Stack (max 25%)
[On Hit] Inflict 1 BleedBleed
[On Crit] At 5+ HasteHaste, Reuse this Coin (once per Skill)
pride-1
1081504_4
pride-1-bg
guard5 +8coin
I'll Light the Path Forward
Defense
defense level62 (+2)Clash: 5-13Damage: 0-0Atk Weight:
Clashable GuardClashable Guard [Combat Start] Gain 1 Assist DefenseAssist Defense (once per turn) [On Use] Gain 2 HasteHaste next turn (once per turn) [On Use] Gain +2 PoisePoise Count (once per turn) [Clash Win] Gain 3 PoisePoise [Skill End] If this unit has HasteHaste, gain 2 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi FireMook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire (once per turn)
Coin Outline
I
Unbreakable CoinUnbreakable Coin
gloom-1
1081507
gloom-1-bg
guard4 +9coin
Observing the Stones on the Board
Defense
defense level62 (+2)Clash: 4-13Damage: 0-0Atk Weight:
Clashable GuardClashable Guard Assist DefenseAssist Defense Exclusive Skill [On Use] Heal 5 SP on target this unit guarded using Assist DefenseAssist Defense [On Use] Gain 3 PoisePoise
Coin Outline
I
Unbreakable CoinUnbreakable Coin
Combat Passives
Demonfire Spinecleaver
On Base Attack Skill End, if this unit has 15+ Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi FireMook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire, activate "Even the Balance - Lucent Rippling Flame" (once per turn) On Defense Skill Clash Lose, if this unit has 3+ HasteHaste, this unit cannot be Staggered from taking damage until Defense Skill End, and activate "To Claim Their Bones" after being hit (2 times per turn, excluding forced Staggers)
To Where I Must Return
Upon entering the Encounter for the first time, this unit gains Bearing of a SalsuBearing of a Salsu for every Blade Lineage Identity on the field excluding this unit (max 3) If 3 or more Blade Lineage Identities, excluding this unit, are defeated in this Encounter: - Before Skill Use, if this unit did not have Swordplay of the HomelandSwordplay of the Homeland, gain Swordplay of the HomelandSwordplay of the Homeland - When this unit gains PoisePoise Potency and PoisePoise Count with its Skill or Coin effects, gain 1 additional PoisePoise Potency and PoisePoise Count - If 5 or more Blade Lineage Identities are defeated, gain 2 additional PoisePoise Potency and PoisePoise Count instead
Limbus Company Specialized Custom Prosthetic Prototype mk5 - Dokkaebi Arms
pride x3
RES
Combat Start: Gain Dokkaebi ArmsDokkaebi Arms and heal (Pride Reson.) SP for Blade Lineage allied Identities excluding this unit Combat Start: If there is an allied Identity at less than 50% HP on the field excluding this unit, gain 1 Assist DefenseAssist Defense (once per turn) Skill End: Gain 1 Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi FireMook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire for every 3 PoisePoise Potency on self (max 5, 2 times per turn)
Support Passives
Cut Down What Must Be Felled
pride x3
RES
1 ally with the fastest Speed deals +10% damage using Slash Skills - If the said ally has HasteHaste, deal +15% damage using Slash Skills instead