Yi SangLoading...
Uptie: IVLevel: 65
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Yi Sang

Wants to lose clashes and get hit, inflicting
Rupture on the attacker. Inflicts more
Rupture and gives free E.G.O resources on death.
Use S3 or defense on turn 1 and every 3 turns after to maintain his
Fairy Lure buff giving him
Aggro, more damage taken, and
Rupture application when hit. It also buffs his
Rupture on death effect.
Stops
Rupture application when the target has 15+ Potency and 3+ Count.
Gains
Aggro from all skills.



Aggro next turn
[On Use] If target has 15+
Rupture and 3+
Rupture Count, this Skill does not inflict
Rupture with its effects
[Clash Lose]
Rupture Potency inflicted by this Skill +2
Unbreakable Coin
Rupture
Unbreakable Coin
Rupture


Aggro next turn
[On Use] If target has 15+
Rupture and 3+
Rupture Count, this Skill does not inflict
Rupture Count with its effects
[Clash Lose]
Rupture Count inflicted by this Skill +2
Unbreakable Coin
Rupture Count


Fairy Lure (once per turn)
[On Use] Gain +8
Aggro next turn
[On Use] If target has 15+
Rupture and 3+
Rupture Count, this Skill does not inflict
Rupture Potency or Count with its effects; instead, gain Base Power +1
[Attack End] Heal 30 SP
Rupture Count
Bind next turn
Rupture
Rupture


Fairy Lure (once per turn)
[On Use] Gain +8
Aggro next turn
[On Use] If target has 15+
Rupture and 3+
Rupture Count, this Skill does not inflict
Rupture Count with its effects; instead, gain Base Power +3
Rupture Count
Rupture and +3
Rupture Count against the target that attacked this unit last; then, gain 2 E.G.O resources for 4 least-owned Affinities
- If no one attacked this unit, or if an ally killed this unit, inflict 5
Rupture and +3
Rupture Count against the enemy that has the least
Rupture Count
- If this unit is in a
Fairy Lure state, inflict double the
Rupture Potency with this effect
Panic














