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Yi SangLCE E.G.O:: Lantern
Uptie: Level:
Stats
Resists
Keywords
Release Date2025-01-23
Season5 - Oblivion
Tags/Factions
E.G.O Gear
LCE
Limbus Company
Community Rating
Tips/Summary
Popular Builds
Usage Tips
•
Wants to lose clashes and get hit, inflicting
Rupture on the attacker. Inflicts more
Rupture and gives free E.G.O resources on death.
•
Use S3 or defense on turn 1 and every 3 turns after to maintain his
Fairy Lure buff giving him
Aggro, more damage taken, and
Rupture application when hit. It also buffs his
Rupture on death effect.
Other Details
•
Stops
Rupture application when the target has 15+ Potency and 3+ Count.
•
Gains
Aggro from all skills.
Skills



Though it must be prefaced that E.G.O gears are standardized equipment,
x3
Skill 1
[Combat Start] On Clash Lose, gain Final Power equal to the number of Skills targeting this unit (max 3)
[On Use] Gain +3
Aggro next turn
[On Use] If target has 15+
Rupture and 3+
Rupture Count, this Skill does not inflict
Rupture with its effects
[Clash Lose]
Rupture Potency inflicted by this Skill +2
Aggro next turn
[On Use] If target has 15+
Rupture and 3+
Rupture Count, this Skill does not inflict
Rupture with its effects
[Clash Lose]
Rupture Potency inflicted by this Skill +2 I
Unbreakable Coin[On Hit] Inflict 1
Rupture
Rupture II
Unbreakable Coin[On Hit] Inflict 1
Rupture
Rupture


when juxtaposed with E.G.O gear from L Corp., depending on the degree of attunement to the Abnormality,
x2
Skill 2
[Combat Start] On Clash Lose, gain (# of Skills targeting this unit x 2) Final Power (max 6)
[On Use] Gain +4
Aggro next turn
[On Use] If target has 15+
Rupture and 3+
Rupture Count, this Skill does not inflict
Rupture Count with its effects
[Clash Lose]
Rupture Count inflicted by this Skill +2
Aggro next turn
[On Use] If target has 15+
Rupture and 3+
Rupture Count, this Skill does not inflict
Rupture Count with its effects
[Clash Lose]
Rupture Count inflicted by this Skill +2 I
Unbreakable Coin[On Hit] Inflict +2
Rupture Count
Rupture Count


the idiosyncrasies of the source may be utilized with greater flexibility
x1
Skill 3
Deal +0.8% damage for every 1% missing HP on self
[Combat Start] Base Power +1 for every Skill that targets this unit (max 3)
[On Use] Gain 3
Fairy Lure (once per turn)
[On Use] Gain +8
Aggro next turn
[On Use] If target has 15+
Rupture and 3+
Rupture Count, this Skill does not inflict
Rupture Potency or Count with its effects; instead, gain Base Power +1
[Attack End] Heal 30 SP
Fairy Lure (once per turn)
[On Use] Gain +8
Aggro next turn
[On Use] If target has 15+
Rupture and 3+
Rupture Count, this Skill does not inflict
Rupture Potency or Count with its effects; instead, gain Base Power +1
[Attack End] Heal 30 SP I
[On Hit] Inflict +3
Rupture Count
Rupture Count[On Hit] Inflict 2
Bind next turn
Bind next turn II
[On Hit] Inflict 1
Rupture
Rupture III
[On Hit] Inflict 1
Rupture
Rupture


Yet, the degree to which that attunement and synchronization are achieved may resultantly allow the user to be devoured
Defense
[Combat Start] Gain 3
Fairy Lure (once per turn)
[On Use] Gain +8
Aggro next turn
[On Use] If target has 15+
Rupture and 3+
Rupture Count, this Skill does not inflict
Rupture Count with its effects; instead, gain Base Power +3
Fairy Lure (once per turn)
[On Use] Gain +8
Aggro next turn
[On Use] If target has 15+
Rupture and 3+
Rupture Count, this Skill does not inflict
Rupture Count with its effects; instead, gain Base Power +3 I
[On Hit] Inflict +2
Rupture Count
Rupture CountCombat Passives
This is reflected in their appearance, more closely resembling the source Abnormality than E.G.O of the former L Corp. do
On death, inflict 5
Rupture and +3
Rupture Count against the target that attacked this unit last; then, gain 2 E.G.O resources for 4 least-owned Affinities
- If no one attacked this unit, or if an ally killed this unit, inflict 5
Rupture and +3
Rupture Count against the enemy that has the least
Rupture Count
- If this unit is in a
Fairy Lure state, inflict double the
Rupture Potency with this effect
Rupture and +3
Rupture Count against the target that attacked this unit last; then, gain 2 E.G.O resources for 4 least-owned Affinities
- If no one attacked this unit, or if an ally killed this unit, inflict 5
Rupture and +3
Rupture Count against the enemy that has the least
Rupture Count
- If this unit is in a
Fairy Lure state, inflict double the
Rupture Potency with this effectSupport Passives
E.G.O disintegration is not unlike decomposition of compost
When 1 ally that has the lowest current HP is killed, gain 2 E.G.O resources for 2 least-owned Affinities