Yi SangLoading...
Threadspin: IV
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Yi Sang

First coin prioritizes the ally with the least HP. If it kills that ally, the second coin gets a big damage boost and hits all other targets. Otherwise the second coin only hits a single random target from the subtargets.
Use with Reson, ideally
, for bonus
Poise and damage.



Torn Memory (max 7)
- If the said Reson. was a Pride Reson., gain (highest Reson. x 2)
Torn Memory instead (max 7)
[Before Attack] Gain 1
Poise for every
Torn Memory (max 7)
[Attack End] Lose every
Torn Memory
Torn Memory (max 105%)
Poise to self and 2 random allies
Poise
Torn Memory (max 63%)
Bleed


Torn Memory (max 7)
- If the said Reson. was a Pride Reson., gain (highest Reson. x 2)
Torn Memory instead (max 7)
[Before Attack] Deal +4% damage for every
Torn Memory (max 28%)
[Before Attack] Gain 1
Poise for every
Torn Memory (max 7)
[Attack End] Lose every
Torn Memory
Torn Memory (max 105%)
Poise on self (max 50%)
Poise to self and 4 random allies
Torn Memory (max 49%)
Poise
Torn Memory (max 28%)
Bleed
Poise Count (2 times per turn)














