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Yi SangFell Bullet
Threadspin:
Release Date2024-11-14
Season5 - Oblivion
Community Rating
Notes/Explanation
Popular Builds
•
First coin prioritizes the ally with the least HP. If it kills that ally, the second coin gets a big damage boost and hits all other targets. Otherwise the second coin only hits a single random target from the subtargets.
•
Use with Reson, ideally
, for bonus
Poise and damage.
Skills



Fell Bullet
Awakening
Prioritizes targets with the least HP (prioritizes allies)
[Before Attack] Gain (highest Reson. + 1)
Torn Memory (max 7)
- If the said Reson. was a Pride Reson., gain (highest Reson. x 2)
Torn Memory instead (max 7)
[Before Attack] Gain 1
Poise for every
Torn Memory (max 7)
[Attack End] Lose every
Torn Memory
Torn Memory (max 7)
- If the said Reson. was a Pride Reson., gain (highest Reson. x 2)
Torn Memory instead (max 7)
[Before Attack] Gain 1
Poise for every
Torn Memory (max 7)
[Attack End] Lose every
Torn Memory I
This Coin deals damage only against the main target.
If the main target is an ally, deal +15% damage for every
Torn Memory (max 105%)
Torn Memory (max 105%)[On Ally Kill] Apply 3
Poise to self and 2 random allies
Poise to self and 2 random allies[On Ally Kill] +1 E.G.O resource for the killed ally's Skill 1 and 2 Affinities
[On Ally Kill Fail] Gain 3
Poise
Poise II
This Coin deals damage only against the sub-targets
- If the first Coin failed to kill the ally, 1 random sub-target takes damage
+9% Damage on Critical Hit for every
Torn Memory (max 63%)
Torn Memory (max 63%)[On Crit] Inflict 3
Bleed
Bleed


Fell Bullet
Corrosion
[Indiscriminate]
Prioritizes targets with the least HP (prioritizes allies)
[Before Attack] Gain (highest Reson. + 1)
Torn Memory (max 7)
- If the said Reson. was a Pride Reson., gain (highest Reson. x 2)
Torn Memory instead (max 7)
[Before Attack] Deal +4% damage for every
Torn Memory (max 28%)
[Before Attack] Gain 1
Poise for every
Torn Memory (max 7)
[Attack End] Lose every
Torn Memory
Torn Memory (max 7)
- If the said Reson. was a Pride Reson., gain (highest Reson. x 2)
Torn Memory instead (max 7)
[Before Attack] Deal +4% damage for every
Torn Memory (max 28%)
[Before Attack] Gain 1
Poise for every
Torn Memory (max 7)
[Attack End] Lose every
Torn Memory I
This Coin deals damage only against the main target.
If the main target is an ally, deal +15% damage for every
Torn Memory (max 105%)
Torn Memory (max 105%)If the main target is an ally, deal +2% damage for every
Poise on self (max 50%)
Poise on self (max 50%)+30% Damage on Critical Hit
[On Ally Kill] Apply 3
Poise to self and 4 random allies
Poise to self and 4 random allies[On Ally Kill] The next Coin deals +7% damage for every
Torn Memory (max 49%)
Torn Memory (max 49%)[On Ally Kill] +1 E.G.O resource for the killed ally's Skill 1, 2, and 3 Affinities
[On Ally Kill Fail] Gain 3
Poise
Poise II
This Coin deals damage only against the sub-targets
- If the first Coin failed to kill the ally, 1 random sub-target takes damage
+4% Damage on Critical Hit for every
Torn Memory (max 28%)
Torn Memory (max 28%)[On Crit] Inflict 5
Bleed
BleedPassives
Next
Attack End: If the target is killed, gain +2
Poise Count (2 times per turn)
Poise Count (2 times per turn)