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Here's my take on a Burn - Tremor team that also has five ammo units for the E.G.O Gift Desperado. It should be usable in all content.
Honestly I really don't know much about explaining my team ideas, but i'll explain what Sinners i'd put on-field first, then the backups.
On-Field is obviously the Thumb Nursefather[Rodion] The House of Spiders: The Thumb Nursefather and Apprentice[Heathcliff] The House of Spiders: The Thumb Apprentice with Capo [Meursault] The Thumb East Capo IIII, then the Dawn Office trio. (So [Faust] Dawn Office Fixer, [Gregor] Dawn Office Rep, and [Sinclair] Dawn Office Fixer) From there, any one can be slotted in for the 7th slot, but i'd choose Ishmael or Ryōshū. I would go Rodion 1st, then Faust 2nd, Gregor 3rd, Heathcliff 4th, Sinclair 5th, Meursault 6th, then whoever you want as 7th. The on-field order could probably be whatever you want, fine-tune it as you wish.
The backup units are whatever order you want, but i'd recommend [Hong Lu] Full-Stop Office Rep in 12th because... y'know... no real synergy with the team outside of maybe things like his [Hong Lu] Cavernous Wailing E.G.O and [Don Quixote] Cinq Assoc. East Section 3, i guess?? (idk man, he's just never seeing the battlefield unless like everyone dies, and if that's the case, then just reset✌️😭)
For Mirror Dungeons, umm... we have 5 Sinners using ammo of some kind, so Desperado activates it's second effect. You could probably try and get eight so Desperado would give the
Desperado to ammo allies, but that would require team changes like slotting in Sinners such as: [Ishmael] LCCB Assistant Manager and [Yi Sang] Lobotomy E.G.O:: Solemn Lament and... Gulp... [Sinclair] The Thumb East Soldato II 😱, but if that's what you want to do, then do it. Oh yeah, there's also Wing-shaped Waxen Candle, which only activates with all three Dawn Office ID's, so yeah. It's really good for them obviously. It makes them all count as Burn-Tremor units, which only affects Sinclair since Faust and Gregor were Burn-Tremor from the start. It lets them inflict 2
Burn and 2
Tremor on hit with base skills (once per skill.) Oh, and it gives 2
Dawnherald 1st turn to all allies, some buffs to Sinclair such as healing him by 10 Sanity and letting him enter his E.G.O state at 25 SP instead of 40 SP, and gives [Faust] Dawn Office Fixer
Battle Instinct on Encounter Start. Uh there are other E.G.O Gifts you could use, like Tributary Cigar since there's 3 Thumb ID's on the field. I'm sure there's like a bunch more E.G.O Gifts i didn't put here that'd work in this team, so there's that.
Well that was quite a bit, but i think this is a really nice team for anyone wanting to play a Burn - Tremor team. If you think there's anything i should ask, just leave a comment!
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