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FaustDawn Office Fixer
Passively gains
Fire Butterfly Coffin with skill uses and with her passive, buffing her skills with more power and coin reuses. At 30 stacks, her S3 Eject upgrades to Eject - High Noon, and her defense upgrades to Dismemberment at High Noon. Using her upgraded S3 will NOT consume stacks, but will disable her defense from upgrading on the next turn. User her upgraded defense will consume all stacks. The two skills are roughly the same but the upgraded S3 applies
Power Down to enemies and 1
Battle Instinct to herself, while the upgraded defense deals more damage at low HP, heals herself, and gives her 3
Battle Instinct.
Battle Instinct from her upgraded S3/defense gives her more speed,
Burn application, and damage on her S3 and upgraded defense. With her passive active, it also lets her regain
Fire Butterfly Coffin faster.
Applies
High Noon to [Sinclair] Dawn Office Fixer, giving him more speed, power, and damage. Upgrades to
Loneliness at High Noon, which is a stronger version, when she dies.
When other Dawn Office identities stagger enemies or use their S3s, she uses Seconded Offensive as a follow up attack.
She applies
Tremor - Scorch with her S3 and upgraded defense.
Tremor Burst on her S2, S3, and upgraded defense.
She passively gains
Burn on herself at 20+
Fire Butterfly Coffin, but gets reduced damage from it.



Burn +
Tremor) on target (max 3)
[On Use] Gain 4
Fire Butterfly Coffin
[On Use] Clash Power +1 for every 10
Fire Butterfly Coffin (max 3)
[On Use] At 20+
Fire Butterfly Coffin, Reuse the final Coin once
Burn and +1
Burn Count
Tremor


Fire Butterfly Coffin Stack:
- Deal +2% damage for every Stack (max 60%)
- Final Power +1 for every 10 Stacks (max 3)
Tremor Count (2 times per turn)
Burn Count (2 times per turn)


Burn +
Tremor) on target (max 3)
[On Use] Gain 6
Fire Butterfly Coffin
[On Use] For every 10
Fire Butterfly Coffin, gain the following effects:
- Clash Power +1 (max 3)
- Reuse the final Coin once (2 times per Skill)
Fire Butterfly Coffin, gain the following effects:
- Inflict +1
Burn Count (max 2)
- Inflict +1
Tremor Count (max 2)
Tremor
Burn
Tremor Burst; then, reduce target's
Tremor Count by 1 (once per Skill)


Fire Butterfly Coffin, activate "Eject - High Noon" instead (once per turn)
[On Use] Coin Power +1 for every 6 (
Burn +
Tremor) on target (max 2)
[On Use] Gain 8
Fire Butterfly Coffin
[On Use] For every 10
Fire Butterfly Coffin, gain the following effects:
- Clash Power +1 (max 3)
- Inflict +1
Burn Count (max 3)
- Inflict +1
Tremor Count (max 3)
- Reuse the final Coin once (2 times per Skill)
Tremor
Amplitude Conversion into
Tremor - Scorch
Tremor Burst; then, reduce target's
Tremor Count by 1 (3 times per Skill)
Burn


Unfocused Volley
Deal +(
Burn on self +
Burn on target)% damage (max 20%, counted per target)
Activate the following effects on target with every hit of this Skill:
- Inflict 1
Burn or 1
Tremor
- If target has no
Tremor - Scorch, trigger
Amplitude Conversion into
Tremor - Scorch (once per target)
[On Use]
- Clash Power +3
- Coin Power +1 and Clash Power +2 for every 6 (
Burn +
Tremor) on the main target (max 2 and 4 respectively)
- Inflict +3
Burn Count on all targets
- Inflict +3
Tremor Count on all targets
[Attack End]
- Inflict 1
Power Down next turn on all targets hit (once per turn)
- Gain 1
Battle Instinct
- Gain 1
Overheated Coffin
Unbreakable Coin
Unbreakable Coin
Unbreakable Coin
Battle Instinct, deal +(
Burn Potency on target / 2)% damage (max 20%)
Tremor Burst; then, reduce target's
Tremor Count by 1 (3 times per Skill)


Fire Butterfly Coffin (once per Encounter)
[Before Use] At 30
Fire Butterfly Coffin, activate "Dismemberment at High Noon" instead (once per turn)
- If this unit has
Overheated Coffin, the effect above does not activate
[On Use] Coin Power +1 for every 5
Burn on self (max 2)
[On Use] Lose 5
Burn (once per turn)
[Clash Win] Lose 3
Burn (once per turn)
Burn (2 times per turn)
Tremor (2 times per turn)


Unfocused Volley
Deal +(missing HP percentage on self)% damage (max 50%)
Deal +(
Burn Potency on target)% damage (max 20%, counted per target)
Activate the following effects on target with every hit of this Skill:
- Inflict 1
Burn or 1
Tremor
- If target does not have
Tremor - Scorch, trigger
Amplitude Conversion into
Tremor - Scorch (once per target)
[On Use]
- Clash Power +3
- Coin Power +1 and Clash Power +2 for every 6 (
Burn +
Tremor) on the main target (max 2 and 4 respectively)
- Inflict +3
Burn Count on all targets
- Inflict +3
Tremor Count on all targets
[Attack End]
- Consume up to 30
Burn on self and heal (20 +
Burn consumed)% HP (max 50%)
- Consume all
Fire Butterfly Coffin on self
- Gain 3
Battle Instinct
Unbreakable Coin
Unbreakable Coin
Unbreakable Coin
Battle Instinct, deal +(
Burn Potency on target)% damage (max 20%)
Tremor Burst; then, reduce target's
Tremor Count by 1 (3 times per Skill)
Fire Butterfly Coffin
Cannot be Staggered or fall below 1 HP due to
Burn damage
Take -50% damage from
Burn effects (rounded down)
- At less than 50% HP, take -75% damage from
Burn effects instead (rounded down)
High Noon
- Turn Start: If Dawn Office Fixer Faust is defeated, convert
High Noon on Dawn Office Fixer Sinclair into
Loneliness at High Noon
Battle Instinct, gain (Stack x 3)
Fire Butterfly Coffin
When other Dawn Office Identities meet the following conditions, Dawn Office Fixer Faust uses the "Seconded Offensive" Skill against the targeted enemy (once per turn per Identity)
- At Base Skill Attack End: If the enemy that was hit is Staggered, use "Seconded Offensive" against said enemy
(Does not activate if the said enemy was already Staggered Before Attack of the said Skill)
- At Attack End of the following Skills, use "Seconded Offensive" on the enemy they hit (prioritizes Staggered targets):
· Dawn Office Rep Gregor's "Dawnsplitter" and "Crack of Dawn"
· Dawn Office Fixer Sinclair's "Stigmatize" and "Blazing Strike"
If Dawn Office Fixer Sinclair is on the field: On Hit using Reused Coins of Dawn Office Fixer Faust's Base Skills, deal additional Wrath damage equal to
Burn on the targeted enemy (max 10; max 20 per turn)
- Counts as activating
Burn
Offense Level Up and 3
Defense Level Up