Loading user status...
Hi! An end-of-season popularity poll is currently ongoing on the site. If you'd like to leave a response or see the current results you can find it here.

By request, I've added the RR6 bosses to the Favorite Boss Fight question. I've also added Dimension Shredder Yi Sang ahead of time to the Favorite Identity questions. As before, you can update your responses if you want to change your votes.
Lasso
tethFaust

FaustLasso

Threadspin:
Release Date2024-10-17
Season5 - Oblivion
wrathlustslothgluttonygloomprideenvyCost0103002Resistx2x1x1x0.5x2x1x1
Community Rating
Notes/Explanation
Popular Builds

Multi-coin damage E.G.O. Gains aoe with 4+ Reson, more with Gluttony.

▴ Click to Collapse ▴
Skills
gluttony-3
gluttony-3-bg
slash4 +3coincoincoin
Lasso
Awakening
offense level+0Clash: 4-22Damage: 12-48SP Cost: 20Atk Weight:
If the sum of this unit and the target's Speed is 6 or greater, Coin Power +1 Coin Power +1 for every 7 RuptureRupture on target (max 2) [Before Attack] Gain 2 HasteHaste next turn [Before Attack] At 4+ highest Reson., Atk Weight +1 - If the said Reson. was a Gluttony Reson., Atk Weight +1
Coin Outline
I
[On Hit] Inflict +2 RuptureRupture Count
Coin Outline
II
[On Hit] Inflict 2 RuptureRupture
Coin Outline
III
[On Hit] Inflict 2 RuptureRupture
gluttony-3
gluttony-3-bg
slash4 +4coincoincoin
Lasso
Corrosion
offense level+0Clash: 4-25Damage: 14.4-69SP Cost: 20Atk Weight:
[Indiscriminate] Targets randomly If the sum of this unit and the target's Speed is 6 or greater, Coin Power +1 Coin Power +1 for every 7 RuptureRupture on target (max 2) [Before Attack] Gain 2 HasteHaste next turn [Attack End] If target is Staggered or defeated, gain 1 Gluttony Power UpGluttony Power Up next turn
Coin Outline
I
[On Hit] Inflict +2 RuptureRupture Count
Coin Outline
II
[On Hit] Inflict 4 RuptureRupture
Coin Outline
III
[On Hit] Inflict 2 LassoLasso
[On Hit] Deal +2% damage for every RuptureRupture on target (max 60%)
Passives
Sprawling Lasso
Attack End: If the target is Staggered or defeated, inflict +1 RuptureRupture Count against 2 random enemies (once per turn; cannot stack; in Focused Encounters, against 2 random Parts)