Faust

Her first use consumes less resources, gives her some
Poise and
Charge, and gives her
Ashen Bullet and
Black Wings.
Ashen Bullet is used for every succeeding use of the E.G.O, while
Black Wings is a persistent buff for the rest of the fight giving her
Charge Count and
Offense Level Up every turn and some additional damage for
Charge and
Poise skills that scales up over time.
She gets 5
Ashen Bullet on her first use of the E.G.O. All stacks are consumed on all subsequent uses to buff it, then she resets at 1 stack and gains 1 every turn. At 5 stacks, using the E.G.O does not consume resources.
Her passive heals SP and gives
Attack Power Up to allies who kill enemies. It also gives her +5
Charge Count cap and
Poise whenever she overcaps on
Charge.



Ashen Bullet, activate as "Boucher un trou" instead
This Skill does not hit an enemy, does not trigger Defense Skills, and external effects cannot trigger this Skill to be Reused
[Attack End] Gain 5
Ashen Bullet
[Attack End] Gain 5
Poise Potency
[Attack End] Gain +3
Poise Count
[Attack End] Gain +5
Charge Count
[Attack End] Gain 4
Black Wings


Poise Potency +
Charge Count) on self (max 10)
Clash Power +2 for every
Ashen Bullet
[Before Attack] When attacking just 1 target, deal +100% damage (in Focused Encounters, the Core and its connected Parts count as a single target)
[Before Attack] Spend all
Ashen Bullet and apply the following effects:
- Gain 2
Poise Potency, +1
Poise Count, and +2
Charge Count for every
Ashen Bullet spent
- Deal +8% damage for every
Ashen Bullet spent
[Attack End] Apply 5
Poise Potency and +2
Poise Count on (2 + highest Reson.) allies (max 7 units)
If this Skill spent 5
Ashen Bullet, heal 5 SP
[Attack End] Gain 1
Ashen Bullet
Unbreakable Coin
Ashen Bullet spent - 1) times (max 4 times)
Sinking


Poise Potency +
Charge Count) on self (max 10)
[Before Attack] Gain +3
Poise Count and +5
Charge Count
[Before Attack] Consume up to 15 excess
Charge Count beyond 10 on self to deal +(
Charge Count consumed x 5)% damage
[Before Attack] At max
Ashen Bullet, spend all
Ashen Bullet to apply the following effects on all allies next turn:
- 1
Offense Level Up
- 1
Damage Up (once per turn)
- 1
Crit DMG Up (once per turn)
[Before Attack] Base Power -3 for every Cracked Coin (max -9)
[Attack End] Gain 1
Ashen Bullet and 2
Black Wings
[Attack End] Apply 5
Poise Potency, +2
Poise Count, and 2
Black Wings on (2 + highest Reson.) random allies (max 7 units)
Unbreakable Coin
Sinking Count
Unbreakable Coin
Sinking
Unbreakable Coin
Ashen Bullet, does not consume E.G.O Resource when using "Hollow" E.G.O's Skills (both Awakening and Corrosion)
Turn Start: Gain 1
Ashen Bullet and 1
Black Wings
When an ally defeats an enemy, the said ally heals 5 SP and gains 1
Attack Power Up next turn (once per turn)
Charge Count max cap +5
If this unit gains
Charge Count past the max
Charge Count Cap, this unit randomly gains
Poise Potency or Count equal to the surplus
Charge Count gained (max 6
Charge Count converted per turn)














