By request, I've added the RR6 bosses to the Favorite Boss Fight question. I've also added Dimension Shredder Yi Sang ahead of time to the Favorite Identity questions. As before, you can update your responses if you want to change your votes.


FaustThe Index Proselyte: 【Paper Slip】
Follow the
Prescript: Use her marked skill (ideally) against the marked target. All her conditionals and effects naturally follow if you keep doing this. Activate her passive as soon as possible to speed up her
Grace of the Prescript gain.
Failing to follow the prescript gives her
Karmic Consequence, a stacking debuff that makes her more fragile and lasts for the rest of the encounter. She stops gaining more of the debuff when she hits 9
Grace of the Prescript.
If possible, save her S3 for when she has 6+
Grace of the Prescript.
The following happens every turn:
The Prescript's Target is assigned to a random enemy, increasing damage taken from Index identities.
Mark of the Prescript is assigned to a random skill (1 per slot, 2 skills max, prioritizes S3 at 6+
Grace of the Prescript).
Gain a
Prescript depending on her
Grace of the Prescript. The prescript gets stricter the higher her stacks, but effectively always boils down to using her marked skill. Following the Prescript gives her SP and
Grace of the Prescript, more if her target is marked.
Her passive increases her damage and status application when she follows the
The Prescript's Target and
Mark of the Prescript mechanics.



Mark of the Prescript, Clash Power +1 and deal +20% damage
Coin Power +1 for every 6 (
Poise on self +
Sinking on target) (max 2)
[On Use] Gain +2
Poise Count
Poise
Sinking
Sinking


Mark of the Prescript, Final Power +1
Coin Power +1 for every 6 (
Poise on self +
Sinking on target) (max 2)
[On Use] Gain 3
Poise and +2
Poise Count
Poise
Sinking
Sinking
Sinking Count


Mark of the Prescript, Final Power +1 and deal +30% damage on Critical Hit
Coin Power +1 for every 6 (
Poise on self +
Sinking on target) (max 2)
[Combat Start] At 6+
Grace of the Prescript, convert all Coins of this Skill to
Unbreakable Coins and deal +30% damage
[On Use] Gain +3
Poise Count
- Gain
Poise equal to (
Grace of the Prescript/3) (rounded down)
Poise
Sinking
Grace of the Prescript (max 40%)
- At 9
Grace of the Prescript, deal +60% damage instead
Sinking
Sinking Count


Grace of the Prescript (max 3 and 30%, respectively)
[Combat Start] Gain Shield equal to 15% of max HP (once per turn)
- Reduce Shield gained by 1.5% for every 5
Karmic Consequence; at 50+
Karmic Consequence, does not gain Shield
[On Use] Gain 2
Poise
Sinking
Sinking
Prescript: [Paper Slip] I /
Prescript: [Paper Slip] II /
Prescript: [Paper Slip] III /
Prescript: [Paper Slip] IV based on
Grace of the Prescript on self
- Inflict
The Prescript's Target to a random enemy (in Focused Encounters, the Part)
- Apply
Mark of the Prescript to Base Attack Skills on this unit's Dashboard (1 per Slot, max 2 Skills)
· At 6+
Grace of the Prescript, the effect above prioritizes Skill 3
- All of the effects above and
Prescript execution checks do not trigger when this unit is Staggered, Immobilized, in Panic, or in E.G.O Corrosion
Prescript was executed this turn, heal 4 SP and gain 1
Grace of the Prescript (once per turn)
- When executing
Prescript, if the main target has
The Prescript's Target, heal 8 SP and gain 3
Grace of the Prescript instead
Turn End: If
Prescript was not executed this turn, gain 5
Karmic Consequence
- At 9
Grace of the Prescript, does not gain
Karmic Consequence
- If this unit attempted to execute
Prescript at Combat Start, but could not target the enemy during the combat phase, does not gain
Karmic Consequence
Mark of the Prescript for every
Grace of the Prescript on self (max 16%)
- At 9
Grace of the Prescript, deal +20% damage with Base Skills instead
On Hit with a Base Skill against target that has
The Prescript's Target, gain 1
Poise and inflict 1
Sinking (once per turn)
- Increase the number of times this effect can trigger per turn by 1 for every 3
Grace of the Prescript (max 2)
- At 9
Grace of the Prescript, Base Skills inflict +1 more
Sinking Potency and this unit gains +1 more
Poise Potency