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OutisT Corp. Class 3 VDCU Staff
Using her defense gives her
Borrowed Time for 3 turns, giving her
Haste,
Clash Power Up, and
Fragile. The amount decays every turn giving her 3, then 2, then 1. On the 4th turn she gets 6
Bind and 8
Aggro. Having the buff lets her S3 consume it to trigger an additional
Tremor Burst and inflict
Time Moratorium.
Her S2 triggers
Amplitude Conversion into
Tremor - Chain if the target isn't already in
Amplitude Conversion or
Amplitude Entanglement. Otherwise, it deals more damage.
Her first S3 use gives her
Violent Collections for the rest of the encounter, giving her more
Tremor Count generation and damage.
Time Moratorium prevents the enemy from receiving damage for 2 turns (the current and the next turn), instead collecting all that damage to deal 130% of that total as
damage at the end of the 2nd turn. You can end the effect and get the burst damage early by applying another instance of
Time Moratorium whether from Outis or from the other T corp. Identities.
Tremor - Chain reduces the enemy's Clash Power by 1 for every 10
Tremor Potency up to a max of -3, while still working with any other usual effects of
Tremor.
If her target has 10+
Tremor Potency, her S2 consumes 4 of it to apply 2 Count on herself and the target.
S3 can consume up to 3
Tremor Potency to gain Count on herself and inflict
Bind. She then consumes all her Count to gain Coin Power and damage on the last coin.
When her passive is active, she gets a free heal if she has 10-20% HP at turn end. This does not work if she dies or drops below 10%. She also gets +1 Final Power if she has
Borrowed Time.



Tremor Count
[On Use] If target has 6+
Tremor, Coin Power +1
Tremor Count
Tremor Count


Tremor Count
[On Use] If target has 6+
Tremor, Coin Power +1
Tremor
Tremor
Tremor, consume 4
Tremor on target to apply +2
Tremor Count to both the target and self
Amplitude Conversion or
Amplitude Entanglement states, this Coin deals +60% damage
Amplitude Conversion or
Amplitude Entanglement states, consume 3
Tremor Count on self to trigger
Amplitude Conversion into
Tremor - Chain
Tremor Count, trigger
Tremor Burst once; then, reduce target's
Tremor Count by 1


Amplitude Conversion or
Amplitude Entanglement states, deal +30% damage
If target has
Time Moratorium, deal +30% damage
[On Use] Coin Power +1 for every 6
Tremor on target (max 2)
[On Use] If target has
Bind Clash Power +1
[Attack End] Lose
Borrowed Time on self
[Attack End] Gain
Violent Collections (once per Encounter)
Tremor Count
Tremor on target
- Gain +(
Tremor consumed x 2)
Tremor Count
- Inflict (
Tremor consumed - 1)
Bind next turn
Tremor Count, trigger
Tremor Burst; then, reduce target's
Tremor Count by 1
Tremor Count on self
- Coin Power +1 for every 4
Tremor Count consumed (max 5)
- Deal +2% damage for every 1
Tremor Count consumed (max 100%)
Tremor Burst; then, reduce target's
Tremor Count by 1
Borrowed Time, trigger
Tremor Burst
Borrowed Time, inflict 2
Time Moratorium


Clashable Guard
[Combat Start] If this unit is not in a
Borrowed Time state, gain 4
Borrowed Time at Turn End (once per turn)
[Clash Win] Apply +2
Tremor Count to both the target and self
[Clash Lose] Gain +4
Tremor Count
Unbreakable Coin
Borrowed Time, its Skills gain Final Power +1