Hi! An end-of-season popularity poll is currently ongoing on the site. If you'd like to leave a response or see the current results you can find it here.
By request, I've added the RR6 bosses to the Favorite Boss Fight question. I've also added Dimension Shredder Yi Sang ahead of time to the Favorite Identity questions. As before, you can update your responses if you want to change your votes.
By request, I've added the RR6 bosses to the Favorite Boss Fight question. I've also added Dimension Shredder Yi Sang ahead of time to the Favorite Identity questions. As before, you can update your responses if you want to change your votes.


OutisSeven Assoc. South Section 6 Director
Uptie: Level:
Stats
Resists
Keywords
Release Date2023-04-06
SeasonStandard Fare
Tags/Factions
Fixer
Seven Association
Community Rating
Tips/Summary
Popular Builds
•
Has +2 Clash Power on her skills (or rather enemies have -2 Clash Power but only when clashing with her skills).
•
Inflicts various debuffs. S1 inflicts
Paralyze. S2 inflicts
Defense Level Down. S3 inflicts
Offense Level Down and
Weakness Analyzed weakening a random Endure or Normal resistance by a +0.2 multiplier for a turn.
Skills



Predictive Analysis
x3
Skill 1
In a clash, opponent has -2 Clash Power
I
[On Hit] Inflict 1
Paralyze next turn
Paralyze next turn[On Hit] Inflict 1
Rupture
Rupture


Field Command
x2
Skill 2
In a clash, opponent has -2 Clash Power
I
[On Hit] Inflict +1
Rupture Count
Rupture Count[On Hit] Inflict 2
Defense Level Down next turn
Defense Level Down next turn II
[On Hit] Inflict +2
Rupture Count
Rupture Count[On Hit] Inflict 2
Defense Level Down next turn
Defense Level Down next turn


Exploit the Gap
x1
Skill 3
In a clash, opponent has -2 Clash Power
If target has 7+
Rupture, Coin Power +2
Rupture, Coin Power +2 I
[On Hit] Inflict 2
Offense Level Down next turn
Offense Level Down next turn III
[On Hit] Deal bonus Slash damage by 15% of damage dealt
[On Hit] Inflict
Weakness Analyzed next turn
Weakness Analyzed next turn


I'll Take the Lead
Defense
[On Use] Gain 1
Haste and 1
Defense Power Up next turn
Haste and 1
Defense Power Up next turnCombat Passives
Grasping Vulnerabilities
When attacking a target with a damage type the target is “Weak” or “Fatal” to, deal +10% damage.
Support Passives
Relay Intelligence
1 ally with the fastest Speed deals +10% damage when attacking a target with a damage type the target is “Weak” or “Fatal” to.