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OutisW Corp. L3 Cleanup Captain
Generate
Charge Count with her S1, S2, or defense, then spend it with her S3 for more Coin Power.
Her S2 consumes 6
Charge Count to gain Coin Power, but applies
Charge Barrier to herself and 2 allies, and refunds all the Count spent if she didn't lose any coins. It also inflicts additional
Bind on her target.
Her S3 consumes 15 Count to gain Coin Power and inflict some
Rupture. It applies
Load equal to her
Charge Potency to Reson allies, increasing the damage of their
Charge consuming skills for the turn. Being at 2+
Charge Potency will allow her to spend 7+ Count instead of 15 to get the Coin Power. She'll refund some of the Count she spends.
Gains
Charge Potency for every 10 Count she spends.
Her passive gives
Clash Power Up to W Corp. allies depending on her
Charge Potency.



Charge Count, Base Power +1
[On Use] Clash Power +1 for every 5
Charge Count on self (max 2)
[On Use] Gain +2
Charge Count
Charge Count


Charge Count on self to gain Coin Power +1
- If this unit consumed
Charge Count, apply (
Charge + 2)
Charge Barrier to self and 2 other allies that have the least
Charge Count. (Max 8
Charge Barrier per ally. Activates 2 times per turn max)
[On Use] Gain +2
Charge Count
Charge Count
Charge Count
Bind next turn
Charge Count on use, inflict 2
Bind next turn


Charge: apply
Load equal to
Charge on self
(Max 5 other allies)
[On Use] At 2+
Charge and 7~14
Charge Count, consume all
Charge Count on self to gain Coin Power +2
[On Use] Consume 15
Charge Count to gain Coin Power +2
Rupture
Rupture
Rupture
Charge Count on use, inflict 3
Rupture
Charge)
Charge Count (Min 0)


Charge Count on self (max 10)
[On Use] Gain +2
Charge Count (3 times per turn)
Charge every time this unit consumes 10 cumulative
Charge Count in this Encounter
Turn End: Apply 1
Clash Power Up next turn to (
Charge) W Corp. employees, including this unit, in reverse Deployment order (max: 5 allies)
Charge Count at Turn Start: deal +10% damage with Skills that consumed 7+
Charge Count (once per turn)