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Threadspin: IV
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Outis

Uses a different skill based on the number of
Magic Bullet she has with the skill generally becoming more powerful with more
Magic Bullet. 6 stacks is the strongest for aoe. 7 stacks is the strongest for single target, but will kill her afterwards. She gets
Magic Bullet based on Reson after using the skill.
Inflicts
Dark Flame based on
Magic Bullet on all the targets hit. Inflicts 4 on all enemies with
Burn if the main target dies.
The passive gives her bonus
Burn application or
Dark Flame instead if the target has 30+
Burn.



Burn on target (max 30%)
[Before Attack] At 0
Magic Bullet, gain 1
Magic Bullet.
-
Magic Bullet value determines the bullet to fire.
·
The First Magic Bullet
·
The Second Magic Bullet
·
The Third Magic Bullet
·
The Fourth Magic Bullet
·
The Fifth Magic Bullet
·
The Sixth Magic Bullet
·
The Seventh Magic Bullet
[Attack End] Gain
Magic Bullet equal to the highest Reson. (min. 1, max 4)
[Attack End] If the main target is defeated, inflict 4
Dark Flame against all enemies that have
Burn
Burn equal to
Magic Bullet
Dark Flame equal to
Magic Bullet (once per turn for each unit)


Burn on target (max 30%)
[Before Attack] At 0
Magic Bullet, gain 1
Magic Bullet.
-
Magic Bullet value determines the bullet to fire.
·
The First Magic Bullet
·
The Second Magic Bullet
·
The Third Magic Bullet
·
The Fourth Magic Bullet
·
The Fifth Magic Bullet
·
The Sixth Magic Bullet
·
The Seventh Magic Bullet
[Attack End] Gain
Magic Bullet equal to the highest Reson. (min. 1, max 4)
[Attack End] If the main target is defeated, inflict 7
Dark Flame against all enemies that have
Burn
Burn equal to
Magic Bullet
Magic Bullet / 2)
Burn Count (rounded down)
Dark Flame equal to
Magic Bullet (once per turn for each unit)
Magic Bullet / 3)
Burn (3 times per turn)
- For Lobotomy E.G.O::Magic Bullet Outis Identity, inflict (
Magic Bullet)
Burn instead (3 times per turn)
- If the target has 30+
Burn, inflict 1
Dark Flame instead of the above effect (2 times per turn)













