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RyōshūN Corp. E.G.O:: Contempt, Awe
Using her skills will passively inflict
Gaze on enemies, which increases damage both to and from Ryōshū. At 7 stacks, it gets converted to
Contempt, which reduces damage instead. Then it flips between the two statuses every turn. Both statuses are automatically transferred to other enemies on death unless consumed by Ryōshū.
Her S3 gets upgraded once enemies have a total of 7+
Gaze or at least one
Contempt. It gets 3 Atk Weight and consumes the statuses to deal much higher damage. Sub-targets will receive 50% damage and the main target will receive 200% damage if it's the only target.
She gains
Gaze of Contempt when her S3-2 consumes the debuffs: 1 stack for every 2
Gaze and 3 stacks for every
Contempt. If you want to trigger her combo with [Yi Sang] N Corp. E.G.O:: Fell Bullet, you'll need her to gain 7 stacks. She's limited to only generating 6 stacks per turn this way, so you'll need to use [Ryōshū] Contempt, Awe to cover the missing stacks.
Gaze of Contempt increases her damage for a turn. If she has 7, it converts to
Contempt of the Gaze the following turn. This drastically reduces her damage dealt and taken for that turn, but if [Yi Sang] N Corp. E.G.O:: Fell Bullet uses his S3, he gets a free cast of Ryōshū's S4, which is a similar skill to his S3, but targeting Ryōshū instead.
She can also force herself to gain
Contempt of the Gaze by using her defense skill if the enemies have enough of the statuses. She also gets it the first time she's staggered.
As long as she isn't staggered or otherwise disabled, she uses a free unopposed S1 on the main target of [Yi Sang] N Corp. E.G.O:: Fell Bullet whenever he uses his S3 regardless of whether she has
Contempt of the Gaze. This version deals 50% damage and can't kill the target.
Both versions of S3 trigger
Amplitude Conversion into
Tremor - Hemorrhage causing any
Tremor Burst to deal bonus
damage based on the average of their
Tremor and
Bleed Potencies.
Gaze increases damage dealt to and received from Ryōshū by 10% per stack (70% at max stacks).
Contempt reduces damage dealt to and received from Ryōshū by 50%.
Gaze of Contempt increases any damage she deals by 7% per stack (49% at max stacks) and increases her
Gaze on hit by +1.
Contempt of the Gaze gives her 7
Protection and
Damage Down and 20
Aggro for a turn, making her very weak but tanky during that turn. She also reflects a bit of damage taken as
damage.



Gaze or
Contempt, Clash Power +1
[On Use] Coin Power +1 for every 6 (
Bleed +
Tremor) on target (max 2)
Tremor Count
Bleed Count
Gaze


Gaze or
Contempt, Clash Power +1
[On Use] Coin Power +1 for every 6 (
Bleed +
Tremor) on target (max 2)
Tremor
Bleed
Unbreakable Coin
Tremor Count
Bleed Count
Gaze
Tremor Count, trigger
Tremor Burst; then, reduce target's
Tremor Count by 1


Gaze, this Skill inflicts +2 more
Bleed and
Tremor potency
[Before Use] At 7+ (sum of
Gaze on all enemies), or at 1+ (sum of
Contempt on all enemies), activates 'Cascading Gaze of Awe Underneath Contempt' instead
[On Use] Coin Power +1 for every 8 (
Bleed +
Tremor) on target (max 2)
[On Use] Deal +1% damage for every (
Bleed +
Tremor) on target (max 40%)
Tremor
Bleed
Tremor Count
Bleed Count
Unbreakable Coin
Gaze on target (max 70%)
Gaze
Amplitude Conversion into
Tremor - Hemorrhage
Tremor Burst; then, reduce target's
Tremor Count by 1


Gaze or
Contempt as sub-targets
- Deals -50% damage against sub-targets
If there is just a single target, deal +200% damage (for Focused Encounters, a Part)
[On Use] Coin Power +1 for every 4 (
Bleed +
Tremor) on the main target (max 4)
[On Use] Deal +2% damage for every (
Bleed +
Tremor) on the main target (max 100%)
[On Use] Deal +10% damage for every 1 (sum of
Gaze on all attack targets) (max 70%)
[Attack End] Consumes
Gaze or
Contempt on all targets that were hit
Unbreakable Coin
Contempt, deal +235% damage
Tremor and +2
Tremor Count
Bleed and +2
Bleed Count
Amplitude Conversion into
Tremor - Hemorrhage
Tremor Burst; then, reduce target's
Tremor Count by 1


Torn Memory on self (max 2)
[On Use] Coin Power +1 for every 5
Poise on self (max 2)
[On Use] Base Power +1 for every 3
Poise Count on self (max 2)
[On Use] Gain 1
Poise for every
Torn Memory on self (max 7)
[Attack End] Lose (
Torn Memory on self x 2) SP (max 14)
[Attack End] If this unit has 7
Torn Memory at Combat Start, lose them all and heal 20 SP on self
Unbreakable Coin
Unbreakable Coin
Torn Memory on self (max 280%)
Poise Potency (max 50%)
Torn Memory on self (max 70%)
Bleed and +2
Bleed Count


Contempt of the Gaze, and at 7+ (sum of
Gaze on all enemies) or 1+ (sum of
Contempt on all enemies), gain
Contempt of the Gaze (once per turn)
[On Use] If this unit has
Contempt of the Gaze, Final Power +10
[On Use] When hit while using this Skill, inflict +1
Bleed Count against the attacker (3 times per turn)
Protection and gain
Contempt of the Gaze next turn (once per Encounter)
On death, apply the following effects against 3 enemies that have the most
Gaze or
Contempt (in descending order; in Focused Encounters, Parts)
- Inflict 2
Bind next turn
- Inflict 2
Bleed and +1
Bleed Count
- Inflict 2
Tremor and +1
Tremor Count
Contempt of the Gaze and can use her base Skills, use "I Shall Fire / Anytime" against Ryōshū (once per turn; 'I Shall Fire / Anytime' reflects Yi Sang's Uptie Tier)
- Before using the Skill, if the Skill's main target isn't N Corp. E.G.O::Contempt, Awe Ryōshū, and if she can use her base Skills, Ryōshū uses her Skill 1 as an Unopposed Attack against the main target (once per turn; [Indiscriminate]; Skill 1 deals -50% damage; the Skill does not kill the main target)
Gaze (once per turn per enemy)
- If this unit has
Gaze of Contempt, inflict +1 more
Gaze
When hit by an enemy, inflict 1
Gaze against the attacker (once per Skill; 3 times per turn)
- If this unit has
Contempt of the Gaze: when hit by the attacker's final Coin, inflict (20% of the damage dealt by that final Coin) Sloth damage (max 20 per Skill; max 60 per turn)
If this unit used its Base Attack Skills to consume
Gaze or
Contempt on an enemy:
Next turn, gain ((enemy's
Gaze consumed/2) + (enemy's
Contempt consumed x 3))
Gaze of Contempt (6 per turn; rounded down)
Bleed (once per enemy per turn)
- If target has
Bleed, inflict +1
Bleed Count as well
If the ally with the earliest Deployment order is hit by an enemy, inflict 1
Tremor against the attacker (3 times per turn)
- If the attacker has
Tremor, inflict +1
Tremor Count as well