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Lobotomy E.G.O:: Faint Aroma & Solitude
000Ryōshū

RyōshūLobotomy E.G.O:: Faint Aroma & Solitude

Uptie: Level:
Stats
hp
205 (72,133)
speed
3 - 7
defense level
60 (+0)
Resists
Slash
x1
Pierce
x0.5
Blunt
x2
Keywords
SinkingTremor
Release Date2026-03-05
SeasonWalpurgisnacht 8
Tags/Factions
E.G.O Gear
L Corp.
Lobotomy Corp. Headquarters
Community Rating
Tips/Summary
Popular Builds
Usage Tips

She has two separate main mechanics that work independently from each other. Her S1, S1-2, the first coin on her S2, and her permanent passive are related to Solitude, while the remaining coins on her S2, her S3, S3-2, and her activated passive are related to Faint Aroma.

Solitude: She begins the fight with 6 Bullet - SolitudeBullet - Solitude and uses 1 per Solitude related coin on her S1 and S2. She uses her S1-2 and ReloadReloads when running out. Her S1-2 inflicts SolitudeSolitude which is a panic type changing debuff that increases Gloom damage and applies additional SinkingSinking count.

Faint Aroma: Her Faint Aroma related coins all inflict Faint AromaFaint Aroma. Enemies with stacks of it take increased damage from Ryōshū and naturally spreads more of the status around (gains more stacks when damaged by SinkingSinking, gives stacks to other enemies on Tremor BurstTremor Burst, spreads stacks to other enemies on death), but at max stacks it consumes itself to trigger SinkingSinking damage and a Tremor BurstTremor Burst on the enemy. Once her passive is active, she begins gaining PetalsPetals as the debuff spreads, and at 30 consumes all of it to use her S3-2 on the enemies with the most Faint AromaFaint Aroma.

Other Details

If she has at least 1 Bullet - SolitudeBullet - Solitude and an enemy goes below -40SP or is staggered, she uses her S1 as a free follow up attack to anyone's attack (including herself).

Her S3-2 does more damage against less targets. She also loses PetalsPetals at the end of the attack, so she starts at 0 afterwards, despite it doing things that would normally give her stacks.

Her evade can be used to quickly gain 10 PetalsPetals.

▴ Click to Collapse ▴
Skills
sloth-1
1041401
sloth-1-bg
pierce4 +4coincoin
Bang. Bang.
x3
Skill 1
offense level62 (+2)Clash: 4-17Damage: 8-37.42Atk Weight:
[On Use] Coin Power +1 for every 6 (TremorTremor + SinkingSinking) on target (max 2)
Coin Outline
I
Spend 1 Bullet - SolitudeBullet - Solitude
[On Hit] Inflict +2 SinkingSinking Count
Coin Outline
II
Spend 1 Bullet - SolitudeBullet - Solitude
[On Hit] Inflict 3 TremorTremor
sloth-1
1041405
sloth-1-bg
pierce9 +1coincoincoin
Stories that Never Cease
Skill 1-2
offense level63 (+3)Clash: 10-14Damage: 27-47.5Atk Weight:
[Unclashable] Unfocused VolleyUnfocused Volley When this Skill inflicts SolitudeSolitude, if the target already has SolitudeSolitude this turn, or will be inflicted with SolitudeSolitude next turn, trigger Tremor BurstTremor Burst instead; then, reduce target's TremorTremor Count by 1
Coin Outline
I
[On Hit] Inflict +1 SinkingSinking Count
[On Hit] Inflict 2 SolitudeSolitude next turn
Coin Outline
II
[On Hit] Inflict 2 TremorTremor
[On Hit] Inflict 2 SolitudeSolitude next turn
Coin Outline
III
[On Hit] Inflict 2 TremorTremor
[On Hit] Inflict 2 SolitudeSolitude next turn
envy-2
1041402
envy-2-bg
pierce4 +4coincoincoin
Blossoming Fragrance in the Void
x2
Skill 2
offense level62 (+2)Clash: 4-23Damage: 15.6-85.03Atk Weight:
[On Use] Coin Power +1 for every 6 (TremorTremor + SinkingSinking) on target (max 2) [On Use] Deal +1% damage for every Faint AromaFaint Aroma on target
Coin Outline
I
Spend 1 Bullet - SolitudeBullet - Solitude
[On Hit] Inflict +3 SinkingSinking Count
Coin Outline
II
[On Hit] Inflict 3 Faint AromaFaint Aroma
[On Hit] Inflict +2 TremorTremor Count
Coin Outline
III
[On Hit] Inflict 3 Faint AromaFaint Aroma
[On Hit] Inflict +2 TremorTremor Count
gloom-3
1041403
gloom-3-bg
pierce5 +4coincoincoin
Full Bloom
x1
Skill 3
offense level63 (+3)Clash: 6-25Damage: 19.5-90.34Atk Weight:
[On Use] Coin Power +1 for every 6 (TremorTremor + SinkingSinking) on target (max 2) [On Use] Deal +1% damage for every Faint AromaFaint Aroma on target
Coin Outline
I
[On Hit] Inflict 1 Faint AromaFaint Aroma
[On Hit] Inflict +3 SinkingSinking Count
Coin Outline
II
[On Hit] Inflict 1 Faint AromaFaint Aroma
[On Hit] Inflict 4 SinkingSinking
Coin Outline
III
[On Hit] Inflict 2 Faint AromaFaint Aroma
[On Hit] Inflict 2 TremorTremor
[On Hit] Trigger Tremor BurstTremor Burst; then, reduce target's TremorTremor Count by 1
[On Hit] Deal Gloom damage equal to SinkingSinking on target
gloom-3
1041406
gloom-3-bg
pierce12 +7coin
Magnificent End
Skill 3-2
offense level65 (+5)Clash: 19-27Damage: 28.8-52.59Atk Weight:
[Unclashable] External effects cannot trigger this Skill to be Reused Deal +30% damage for every excess Atk Weight beyond the number of actual targets (in Focused Encounters, the Part) [On Use] Final Power +1 for every 5 (sum of Faint AromaFaint Aroma on all targets) (max 6) [Attack End] Lose all PetalsPetals on self
Coin Outline
I
[On Hit] Inflict 5 Faint AromaFaint Aroma
[On Hit] Inflict 3 SinkingSinking
[On Hit] Inflict 3 TremorTremor
[On Hit] Trigger Tremor BurstTremor Burst; then, reduce target's TremorTremor Count by 1
[On Hit] Deal Gloom damage equal to SinkingSinking on target
gloom-1
1041404_4
gloom-1-bg
evade4 +10coin
A.A.T.
Defense
defense level63 (+3)Clash: 4-14Damage: 0-0Atk Weight:
[Turn End] Gain 10 PetalsPetals (once per turn) [Turn End] Gain 2 FragileFragile and 2 Attack Power UpAttack Power Up next turn (once per turn)
Combat Passives
A Void that Cannot be Filled
Always Active: Begin Encounters with 6 Bullet - SolitudeBullet - Solitude At 1+ Bullet - SolitudeBullet - Solitude, if the enemy has less than -40 SP or is Staggered at this unit or an ally's Attack End, use 'Bang. Bang.' as an Unopposed Attack (once per turn) Attack End: At 0 Bullet - SolitudeBullet - Solitude, use 'Stories that Never Cease' as an Unopposed Attack against the target and consume 10 SP to ReloadReload
Unwithering Flower
sloth x1
gloom x2
OWNED
Gain 1 PetalsPetals if the enemy takes SinkingSinking damage Gain PetalsPetals equal to Faint AromaFaint Aroma inflicted every time enemies gain Faint AromaFaint Aroma Gain 2 PetalsPetals every time Tremor BurstTremor Burst is triggered regardless of the unit Attack Skill End: At 30+ PetalsPetals, use 'Magnificent End' against the target that has the highest Faint AromaFaint Aroma Stack Deal +(Faint AromaFaint Aroma on the target)% damage against Staggered targets If this unit lost 10%+ HP this turn, heal 3% HP and 10 SP (once per turn)
Support Passives
Spring's Genesis
sloth x3
RES
When the ally with the fastest Speed hits an enemy using a Skill that inflicts SinkingSinking Potency, Count, or 'Unique Sinking', inflict 2 TremorTremor and trigger Tremor BurstTremor Burst; then, reduce target's TremorTremor Count by 1 (once per turn)