Ryōshū

Swaps between
Le Noir: Gabardine Overcoat and
Armure Éveillée as a build-up and payoff phase. She starts with 25
Le Noir: Gabardine Overcoat and gains it whenever she gains or consumes her Unique Charge
Preservation or gets hit with a shield. At 100 stacks, it transforms into
Armure Éveillée which is consumed to give her skills additional power and damage and upgrades her S3 to Single Kick - Couture Multiple. Once it hits 0 stacks, it transforms back to
Le Noir: Gabardine Overcoat to start building up again.
Passively gains shields every turn based on
Le Noir: Gabardine Overcoat and
Armure Éveillée.
Her counter allows her to shortcut her swapping between phases. At 60+
Le Noir: Gabardine Overcoat, it converts it to
Armure Éveillée next turn. If you use it at 60+
Armure Éveillée, it uses Single Kick - Couture Multiple instead, and consumes all stacks of it, allowing you to use it without having an S3 on the board.
Preservation is her Unique Charge and is produced and consumed (if she has enough) by all her skills. Her passive gives her +1 Coin Power at 3+ potency and bonus damage per count. The passive also gives her +1 Coin Power when the target has 6+
Tremor.



Preservation Potency and 12+
Preservation Count, consume 6
Preservation Count to gain Shield equal to 5% of this unit's max HP (2 times per turn)
[On Use] At fewer than 12
Preservation Count, gain +2
Preservation Count
[On Use] At 50+
Le Noir: Gabardine Overcoat, Clash Power +1 and deal +30% damage
[On Use] Consume up to 15
Armure Éveillée to apply the following:
- Final Power +1
- Deal +(
Armure Éveillée consumed x 3)% damage (max 45%)
Tremor
Preservation Count


Preservation Count, consume 6
Preservation Count to gain Final Power +1 and deal +20% damage
- Gain +4
Preservation Count
[On Use] At 50+
Le Noir: Gabardine Overcoat, deal +15% damage
[On Use] Consume up to 20
Armure Éveillée to apply the following:
- Final Power +1
- Deal +(
Armure Éveillée consumed)% damage (max 20%)
Preservation Potency + 3)
Preservation Count (max 6)
Tremor and +2
Tremor Count
Preservation Potency, trigger
Tremor Burst; then, reduce target's
Tremor Count by 1


Le Noir: Gabardine Overcoat (once per turn)
[On Use]
- At 10+
Preservation Count, consume up to 20
Preservation Count to deal +(
Preservation Count consumed)% damage (max 20%)
- Gain +5
Preservation Count
[On Use] For every 30
Le Noir: Gabardine Overcoat, Clash Power +1 and deal +20% damage (max 3 and 60% respectively)
Preservation Count
Tremor and +3
Tremor Count
Le Noir: Gabardine Overcoat Stack)% damage (max 100%)
Tremor Burst; then, reduce target's
Tremor Count by 1
Preservation Potency, trigger
Tremor Burst 2 times; then, reduce target's
Tremor Count by 2


Preservation Count to deal +(
Preservation Count consumed)% damage (max 20%)
- Gain +5
Preservation Count
[On Use] Consume up to 60
Armure Éveillée to apply the following:
- Final Power +1 for every 30
Armure Éveillée consumed (max 2)
- Deal +(
Armure Éveillée consumed / 3)% damage (max 20%)
Preservation Count
Tremor and +3
Tremor Count
Preservation Potency, trigger
Tremor Burst; then, reduce target's
Tremor Count by 1
Preservation Potency, trigger
Tremor Burst; then, reduce target's
Tremor Count by 1
Tremor Burst; then, reduce target's
Tremor Count by 1


Le Noir: Gabardine Overcoat, convert the said effect into
Armure Éveillée next turn
- At fewer than 60
Armure Éveillée, convert the said effect into
Le Noir: Gabardine Overcoat next turn
[Before Use] At 60+
Armure Éveillée, activate as "Single Kick - Couture Multiple" (once per turn)
- If the above effect was triggered, consume all
Armure Éveillée at Attack End
[On Use] At 3+/5+
Preservation Potency, Coin Power +1/+2
[On Use] Gain +2
Preservation Count (2 times per turn)
Unbreakable Coin
Tremor (2 times per turn)
Le Noir: Gabardine Overcoat
Turn Start:
- Gain Shield equal to ((
Le Noir: Gabardine Overcoat +
Armure Éveillée) / 5)% of this unit's max HP
- If this unit has
Armure Éveillée, convert "Triple Stamped Stitching" into "Single Kick - Couture Multiple"
Preservation Potency for every 10 cumulative
Preservation Count this unit consumes in this Encounter
Turn End: At fewer than 3
Preservation Potency, consume all
Preservation Count to gain (
Preservation Count consumed x 5) Shield next turn
At 3+
Preservation Potency, this unit's Base Skills gain +1 more
Preservation Count when this unit has fewer than 12
Preservation Count
On Base Attack Skill Use,
- If target has 6+
Tremor Potency, Coin Power +1
- At 3+
Preservation Potency, Coin Power +1
- Deal +(
Preservation Potency x 2)% damage (max 10%)
· If the said Skill is "Triple Stamped Stitching" or "Single Kick - Couture Multiple", deal +(
Preservation Potency x 4)% damage instead (max 20%)
Tremor Burst on the enemy, increase the Stagger Threshold raise by +15%
- At 12+
Preservation Count, consume 1
Preservation Count when triggering
Tremor Burst to increase the Stagger Threshold raise by +30% instead (effect applied per target)
When hit, if this unit has Shield, inflict 2
Tremor Potency on the attacker (2 times per turn per enemy)
Charge or Unique
Charge, when 1 ally with the earliest Deployment Order triggers
Tremor Burst using its Base Skills, increase the Stagger Threshold raise by +12.5%
Panic














