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R Corp. 4th Pack Reindeer
000Rodion

RodionR Corp. 4th Pack Reindeer

Uptie: Level:
Stats
hp
230 (81,161)
speed
3 - 7
defense level
61 (+1)
Resists
Slash
x1
Pierce
x2
Blunt
x0.5
Keywords
ChargeSinking
Release Date2025-12-18
SeasonStandard Fare
Tags/Factions
R Corp.
Community Rating
Tips/Summary
Popular Builds
Usage Tips

Generate ChargeCharge Count with her S1 and S2 then spend it on her S3. S2 consumes some but it's always a net gain.

At 5-9 ChargeCharge Count, her S3 hits randomly between the main target and another random target (either an ally or enemy). At 3+ Potency, it stops targeting allies, so it will only target enemies. The skill consumes all her Count to gain +2 Coin Power on the first 10 and deal more damage for any excess beyond that.

Other Details

Standard ChargeCharge build up (+1 Potency every 10 Count consumed, Potency increases damage dealt).

Her passive doubles her SinkingSinking application against targets without SinkingSinking.

She can gain SinkingSinking from losing clashes, triggering the downside of her S2 or S3 (not enough ChargeCharge), or when triggering her passive. She doesn't do anything with it, so it's purely a downside. Be careful of the stack building up especially if she never gets hit because SinkingSinking doesn't decay naturally.

▴ Click to Collapse ▴
Skills
gloom-1
1091401
gloom-1-bg
blunt3 +4coincoin
Energy Strike - 'That's What You Get for Giving Us Holiday Shifts!'
x3
Skill 1
offense level62 (+2)Clash: 3-16Damage: 9-39Atk Weight:
Deal +12.5% damage for every ChargeCharge on self (max 50%) At 2+ ChargeCharge, Coin Power +1 At 5+ ChargeCharge Count, Coin Power +1 [Clash Lose] Gain 4 SinkingSinking and +4 ChargeCharge Count
Coin Outline
I
[On Hit] Inflict 1 SinkingSinking
[On Hit] Gain +3 ChargeCharge Count
Coin Outline
II
[On Hit] Inflict 1 SinkingSinking
[On Hit] Gain +2 ChargeCharge Count
envy-2
1091402
envy-2-bg
blunt4 +6coincoin
Concentration - 'Burst and Pop with Christmas Colors!"
x2
Skill 2
offense level62 (+2)Clash: 4-21Damage: 12.8-54.4Atk Weight:
Deal +15% damage for every ChargeCharge on self (max 60%) Coin Power +1 for every 5 ChargeCharge Count (max 2) [Clash Lose] Gain 5 SinkingSinking and +5 ChargeCharge Count
Coin Outline
I
[On Hit] Inflict 2 SinkingSinking and +2 SinkingSinking Count
[On Hit] Gain +6 ChargeCharge Count
Coin Outline
II
[On Hit] At less than 8 ChargeCharge Count, gain 5 SinkingSinking and +4 ChargeCharge Count (once per turn)
[On Hit] At 8+ ChargeCharge Count, consume 4 ChargeCharge Count and inflict 1 Blunt FragilityBlunt Fragility next turn (once per turn)
wrath-3
1091403
wrath-3-bg
blunt4 +3coincoincoincoin
Mind Whip - 'Ahaha... Look, Everyone! We're the Fireworks this Christmas!'
x1
Skill 3
offense level63 (+3)Clash: 5-26Damage: 32-140Atk Weight:
Deal +10% damage for every ChargeCharge (max 40%) [On Use] At 5~9 ChargeCharge Count: - Gain 5 SinkingSinking and +5 ChargeCharge Count - This Skill gains the following attributes: [Indiscriminate], Unfocused VolleyUnfocused Volley, and Atk Weight +1 - [Before Use] At 3+ ChargeCharge, this Skill does not gain the [Indiscriminate] effect [On Use] At 10+ ChargeCharge Count, consume all ChargeCharge Count to gain the following effects: - Coin Power +2 - Deal +12% damage for every 1 excess ChargeCharge Count consumed past 10 (max 60%)
Coin Outline
I
[On Hit] Inflict +3 SinkingSinking Count
[On Hit] Raise Stagger Threshold by 10% of damage dealt
- At 3+ ChargeCharge, raise Stagger Threshold by 20% of damage dealt instead
Coin Outline
II
[On Hit] Inflict 1 SinkingSinking
[On Hit] Raise Stagger Threshold by 10% of damage dealt
Coin Outline
III
[On Hit] Inflict 1 SinkingSinking
[On Hit] Raise Stagger Threshold by 10% of damage dealt
Coin Outline
IV
[On Hit] Inflict 1 SinkingSinking
[On Hit] Raise Stagger Threshold by 5% of damage dealt
envy-1
1091404_4
envy-1-bg
guard10 +5coin
Energy Condensation - 'Haha! Everybody's Sparkling and Glittering!'
Defense
defense level62 (+2)Clash: 12-18Damage: 0-0Atk Weight:
[On Use] At 5+ ChargeCharge Count, Base Power +2 [On Use] Gain +3 ChargeCharge Count (2 times per turn)
Combat Passives
Jolly Antlers
gloom x2
envy x2
OWNED
Gain 1 ChargeCharge every time this unit consumes 10 cumulative ChargeCharge Count in this Encounter When using a Base Attack Skill that inflicts SinkingSinking Potency, if the main target does not have SinkingSinking, this unit gains 5 SinkingSinking and doubles the amount of SinkingSinking Potency the Skill applies (once per turn; in Focused Encounters, the Part) At less than 35% HP, Base Attack Skills gain Final Power +1
Support Passives
Carol of Dying Comrades
gloom x4
OWNED
1 ally with the lowest SP: Skills that consume ChargeCharge or Unique Charge and have effects that inflict SinkingSinking against enemies deal +10% damage (except E.G.O Skills)