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Don QuixoteLobotomy E.G.O:: In the Name of Love and Hate
She'll use positive coin skills at 0+ SP and negative coin skills at negative SP. The check for this happens at turn start, so if her SP crosses the threshold during the turn, her skills won't change to the other type. She'll naturally go back and forth between the two modes throughout the fight.
Her positive coin skills inflict
Rupture and her S3 gives her
Magical Arcana which will force her SP to drop to -25 at 3 stacks.
Her negative coin skills inflict
Sinking and her S3 consumes her
Magical Arcana and brings back to positive SP.
Use [Don Quixote] In the Name of Love and Hate as early as possible to give her an additional S3 use in her skill rotation, which is important to get her to cycle between her modes faster. Her passive also gives her an extra
Magical Arcana when you trigger it to help her cycle faster.
Her negative coin skills make her lose SP, but her passive prevents her from bringing herself below -40. She can still go lower and corrode from using E.G.Os or getting SP damage.
She has a
Hysteria buff that goes up by 1 per turn in negative SP mode and goes down by 1 per turn in positive SP mode. Each stack of
Hysteria buffs her negative SP skills with damage or power. It provides +1 atk weight to her negative S2 and S3 at 3 stacks. All stacks of
Hysteria are consumed when using the negative S3.
Both versions of S2 inflicts
Mark of Villainy on the main target next turn, increasing her damage to it by 10%.
[Don Quixote] In the Name of Love and Hate interacts with her mechanics giving her
Magical Arcana on the Awakening and
Hysteria on the Corrosion, as well as inflicting
Mark of Villainy on the main target.
Negative S3 deals bonus damage on the target if there is only one target.
Has a unique Charge called
Love/Hate. Gains 1 Potency for every 10 cumulative Count consumed. Potency passively increases the damage and/or Power on all of her skills. Both versions of her S1 and S2 both consume and produce Count, and both produce more than they consume, so you can expect the Count to gradually go up even if you don't pay attention. Her positive S3 produces some Count, but both versions of her S3 consume as much Count as it can in multiples of 5.



Love/Hate Count on self to gain Coin Power +1
[On Use] Coin Power +1 for every 2
Love/Hate (max 2)
[On Use] Gain +3
Love/Hate Count
Love/Hate Count
Rupture


Hysteria on self (max 15%)
[On Use] Consume 5
Love/Hate Count on self to gain Base Power +1
[On Use] Base Power +1 for every 2
Love/Hate on self (max 2)
[On Use] Gain +3
Love/Hate Count
[On Use] Lose 5 SP
Love/Hate Count
Sinking


Love/Hate on self (max 75%)
[On Use] Consume 6
Love/Hate Count on self to gain Coin Power +1
[On Use] Gain +5
Love/Hate Count
Love/Hate Count
Rupture
Mark of Villainy against the main target next turn


Hysteria on self (max 2)
- At 3
Hysteria, gain +1 Atk Weight
- Deal -50% damage against sub-targets
[On Use] Consume 6
Love/Hate Count on self to gain Base Power +1
[On Use] Gain +5
Love/Hate Count
[On Use] Lose 8 SP
Love/Hate Count
Sinking
Mark of Villainy against the main target next turn


Magical Arcana on self (max 90%)
[On Use] At 2+
Love/Hate, deal +(
Love/Hate x 25)% damage (max 125%)
[On Use] At 2+
Love/Hate, Base Power +2
[On Use] Consume
Love/Hate Count to gain Coin Power (Coin Power +1 for every 5 Count consumed, max 4)
[On Use] Gain +6
Love/Hate Count
[Attack End] Gain 1
Magical Arcana
Unbreakable Coin
Unbreakable Coin
Rupture
Unbreakable Coin
Rupture


Hysteria; Clash Power +1 for every Stack consumed (max 3)
[On Use] Consume
Love/Hate Count to gain Clash Power (Clash Power +1 for every 5 Count consumed, max 4)
Deal +30% damage for every
Love/Hate on self (max 150%)
[Before Attack] Consume all
Magical Arcana on self; gain +1 Atk Weight for every Stack consumed (max 3)
- If this Skill consumed 3
Hysteria, gain +1 Atk Weight
[Before Attack] If this Skill only has a single target(for Focused Encounters, a Part), deal +(20 x (Atk Weight - 1))% damage (max 80%)
[Before Attack] Base Power -6 for every Cracked Coin (max -18)
[Turn End] If this unit isn't at -45 SP, and is at less than 0 SP, heal 10 SP. Heal more SP the further this unit's SP value is from 0 (2 SP healed for every missing SP, max 50 SP)
[On Use] Lose 10 SP
Unbreakable Coin
Unbreakable Coin
Sinking
Unbreakable Coin
Sinking


Clashable Guard
[On Use] Base Power +1 for every
Hysteria (max 3)
[On Use] Gain +4
Love/Hate Count (2 times per turn)
Unbreakable Coin
Love/Hate every time this unit consumes 10 cumulative
Love/Hate Count in this Encounter
Encounter Start: if this unit does not have
Hysteria, gain
Hysteria
Encounter Start: if this unit does not have
Love/Hate, gain
Love/Hate
Turn Start:
- At 0 or higher SP, gain
Here Comes Magical Girl! and lose
Regressive Transformation - Reversed
- At less than 0 SP, gain
Regressive Transformation - Reversed and lose
Here Comes Magical Girl!
This unit's SP cannot drop below -40 due to the SP loss effects from this unit's Base Attack Skills
Love/Hate (max 10%)
Combat Start: gain 1
Magical Arcana
Charge Count using their Base Attack Skills, 1 ally that has the least
Charge Count uses a Base Attack Skill that gains
Charge Count, the said ally gains +2
Charge Count (2 times per turn)
- At 0 or higher SP: heal (
Charge on target x 2) HP (max 10; heals up to 20 per turn)
- At less than 0 SP: heal (
Charge on target) SP (max 5; heals up to 10 per turn)