
Floor 1 and 2 are interchangable.
The Tremor gift is nice to have to give your #3 Sinner extra power, but not mandatory.
Haunted Shoes is a pack reward very often.

Floor 1 and 2 are interchangable.
After Floor 2 you should be able to craft hoarfrost footprint.
Frozen Cries is a pack reward very often.

Good gifts for this team, Don Quixote and Meursault benefit from Vengeance Mark on turn 1.
Both gifts can appear as pack rewards.












This is a run plan where you will only be fielding the 5 Middle identities, activating Bleed fusions in the progress. Identity Passives don't particularly matter, I only use whatever gives me more Starlight.
Due to 60 Adversity not giving any rewards right now, and MD only really requiring you to do 50 Adversity to go starlight neutral, this run is going to only be picking adversities up to 50 adveristy score. I will be avoiding the cost increase and the HP decrease adversities to make the run smoother.
Sinner deployment order:
Heathcliff, Ishmael, Sinclair, Don Quixote, Meursault
Ishmael and Heathcliff can be swapped if you want to get more value from Bloody Mist coin power.
Gift search explanation:
The main gifts to get from this floor are Gear Shrapnel and Darkflame smoking pipe.
Heathcliff benefits greatly from Darkflame smoking pipe on his S3, since it's only 1 coin.
Contract Renewal is optional, but nice for stacking E.G.O resources for use in Extreme.
All these gifts can appear as pack rewards.
Floor 5-10 are all interchangable, pick whatever you find first.
Be aware of how much cost you have when you're going into packs that require fusions.
Bridle is the main target here for obvious reasons, Metronome is nice-to-have but not necessary.
Bridle as pack reward is recommended.
Floor 5-10 are all interchangable, pick whatever you find first.
Be aware of how much cost you have when you're going into packs that require fusions.
For obvious reasons we're here for the Middle fusions.
Floor 5-10 are all interchangable, pick whatever you find first.
Be aware of how much cost you have when you're going into packs that require fusions.
I like taking this pack when I don't really know where else to go, since the gifts are so versatile.
False Halo as pack reward recommended.
Alternatively, you can head to Textbook for the Red Necktie, which helps Heathcliff and Ishmael.
Floor 5-10 are all interchangable, pick whatever you find first.
Be aware of how much cost you have when you're going into packs that require fusions.
Since Heathcliff and Ishmael both benefit form burn, this pack is good to take.
Floor 5-10 are all interchangable, pick whatever you find first.
Be aware of how much cost you have when you're going into packs that require fusions.
We're here for Spicebush, Glasses and Mailed letter.
The Broken Glasses are always a pack reward, but you might have to take Brutality if unlucky.
Floor 5-10 are all interchangable, pick whatever you find first.
Be aware of how much cost you have when you're going into packs that require fusions.
I like to save this pack for when I have the most cost, due to the fusions requiring 4 keywordless gifts.
Sad Plushie/Packaging Ribbon as pack reward recommended.
Getting the Middle's gift first is a good way to make your run easier.
This gift pretty much equals a Hidden Boss gift in terms of power.
Floor 12-14 are largely my preference, and not required to finish the run. They make it easier, though.
Revive gift is a good safety net if you get a hidden boss encounter.
If one of your sinners has to take a big hit and has to use the revive gift, this gives them and all your allies a lot of breathing room.
More healing, and offensive capabilities as well.
From here on, you can pick whatever pack you want at Floor 15.
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