Gets a bad rep, I don't personally think he is the worst ID to put on the team until we get more charge, but he does decent damage. Can replace with W corp or another sinner if wanted/needed.
A charge ID that still holds up for the most part, technically Ring is a better ID but MultiCrack is much better for charge.
Easily one of, if not, the strongest ID of the team, she is a must have if you ever run charge so get ready to shard her next Walp if you need her.
We don't know much until we get the numbers, but she seems to be a Charge/Tremor Tank, she works with charge potency and Unique charge and will likely have high survivability.
Mostly here for the support passive, if you're struggling for count you can slot him in to spam Electric Screaming. Otherwise side-line him.
A good ID with AOE on the skill 2, uses charge potency to buff his skill 2 further. Could swap in, but would reccommend KODya if you have her instead.
MultiCrack was better until AEDD came along to take away the support he provided. Now you can comfortably use W corp for his high tankiness, damage, and ability to cheat a s3 like the Middle.
Same as Ryoshu on the lack of numbers, she is bleed charge and looks to be if they gave a bloodfiend charge. Spends HP like old charge IDs, think DDEDR, and can get it back on hit. Gets a revive too.
A strong ID in general, great clashing, minus coin stance, and sinking infliction. Her unique charge has no decay too. Can be a swap in if desired.
Only reason he is here is because he is the closest Sinclair has to charge, having all but one envy skill. If you're having trouble with Envy Res for effects, use him.
Not as useful anymore as charge support, she can boost damage with load and has access to Scissors for resource gen, but this is not as much of a problem as it is with the middle.
One of the strongest charge IDs, not as big damage wise as some of the more powerful ones, but supplies lots of support through charge count and photoelectricity. Has AOE too.
Charge kinda sucks right now, but we got good potential for the future thanks to the look of these two upcoming IDs, btw: this will be updated when they release tommorrow and we get the numbers. The team is mostly focused on getting everyone's charge/charge potency up so that they can reach their potential, man. It's one of the most Unga-Bunga teams you can run as at most you're just saving skills for when you have high count/potency to trigger effects. We can be hopeful for the future though. If you would swap anyone on the roster --assuming you have them all-- you would want to swap Dimension Shredder Yi-Sang, at most you can swap Heath and MAYBE Ryoshu when we see her numbers, but if her numbers are bad you'd just swap for W-Shu anyways. Not much to say about how to play it, use the skills that generate charge count, then use skills that spend it, the most simple status to understand aside from Burn.
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