Sac
DPS
Sac
Main DPS, aim is to get her two skills slots while killing talisman doll within 4 turns
Honestly Might be better off just killing off a random low level Meursault ID to give ryoshu a third skill slot instead of using him but capote is nice i guess (hornet can also work here as alternative for more consistent burn stacks)
Sac
Level 1 Sac
Sac
Keep her Alive DPS
Sinclair will spawn in ego state thanks to Starting SP from backup
Sac
DPS


Kill order:
Turn 1: Kill Heathcliff by letting him lose talisman's dolls 3 coin skill [Guarenteed to die as long the abno doesn't roll all tails] -> Kill Hong lu with Tiansha
Turn 2: Index yi sang and don enter the field and get killed by tiansha
Turn 3: Dawn office faust and Sinclair enter the field -> Middle Outis and Ishmael get killed with Tiansha
Turn 4 (DPS Turn): Meursault enters field and Ryoshu should have her skill 3-2 and 2 skills slots. It should be very easy to kill the boss this turn, focus on damaging the hand part and ignore the body and you should be able to kill it one turn. [Note: Manipulate the atk weight on ryoshu's skill 3-2 so it hits both the arm and body part for the most damage]
Note: Needs at least one HoS ID to be level one so they can be killed via enemy attacks or fell bullet so that Thumb rodion can still be used while giving ryoshu 2 skill slots. Heathcliff is preferrable due to being lust and blunt fatal and giving rodion shin upon death. If you want to be truly optimal then most if not all House of Spiders IDs would be level 1 to abuse corroded fell bullet to kill them quickly on later cycles but most people don't have them at level 1, myself included. It shouldn't be too hard to find someone online with a level 1 luciocliff to borrow.
From there it's pretty easy, ryoshu's high damage can let you skip past some very stally bosses like killing drifting fox before it can summon umbrellas or breaking shock centipede's shield easily. Make sure to take advantage of 4mf's passive and use Great Trichiliocosm for damage (it's essentially another HoS ryoshu skill 3 in terms of damage and the extra skill slot let's you use it more freely).
I personally got 68 turns with this team, there's plenty of room for improvement as i often underestimated ryoshu's damage and underused ego. I feel like the low 60s is defienetely possible here without employing super minmaxxy strats or changing much
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